Commit Graph

130 Commits

Author SHA1 Message Date
0a13d3acc5 + | Fog beam laser now in objects 2025-03-08 20:36:10 +01:00
680ff6eb03 + | Better bouncing 2025-03-04 21:15:04 +01:00
a890cca50b + | first fog laser bounce 2025-03-04 20:43:06 +01:00
16c90128bf ~ | Vertex normal obj handling 2025-02-24 20:19:06 +01:00
d3229df002 ~ | Modified portal map and portal 2025-02-22 23:24:43 +01:00
f3fe25b6b1 + | New map 2025-02-22 02:06:10 +01:00
2052e60e68 + | New scene and obj 2025-02-20 00:14:44 +01:00
925ea29517 + | New non euclidian scene 2025-02-19 19:53:08 +01:00
b3bc2cc659 * | Push for render sponza on server 2025-02-18 00:34:13 +01:00
75045fd1da ~ | Small fix 2025-02-16 16:17:00 +01:00
cb87646621 add axdubois on sponza 2025-02-14 14:49:46 +01:00
a71529312b Merge remote-tracking branch 'origin/Denoising' 2025-02-09 17:12:04 +01:00
39196a00ff ~ | Working atrous algorithm 2025-02-08 21:43:49 +01:00
4531e586ca + | Super map 2025-02-07 18:10:13 +01:00
473b4a247d + | Portal almost done 2025-02-06 19:52:12 +01:00
9669526296 ~ | Small fixes 2025-02-06 18:10:19 +01:00
2b879218ed fix compilation error unused variable, make getFilePath work on windows (yavin, you should still install linux), add error callback to glfw 2025-02-06 16:34:36 +01:00
b1c9718ae3 + | Portal viewing angle teleportation 2025-02-06 16:33:45 +01:00
9e802860ee + | Almost pixel perfect portals tp 2025-02-06 16:33:43 +01:00
cb7eb9346c start changing parsing of arguments to add settings and start a render with no input 2025-02-06 16:31:28 +01:00
635cadf527 + | Portal teleportation 2025-02-06 16:30:47 +01:00
3b3813793f + | Map changing 2025-02-06 16:30:47 +01:00
e10e8e4cfc + | Backface culling choosing on quad so euclidian map + portal 2025-02-06 16:30:46 +01:00
f7077e9f76 fix compilation error unused variable, make getFilePath work on windows (yavin, you should still install linux), add error callback to glfw 2025-02-06 03:00:07 +01:00
d3dbf8f959 + | Portal viewing angle teleportation 2025-02-06 00:16:25 +01:00
5eaefb171e + | Almost pixel perfect portals tp 2025-02-05 20:14:42 +01:00
1a7a4d850a merge with headless_mode 2025-02-04 23:54:08 +01:00
b027a8e2b0 + | Portal teleportation 2025-02-04 22:36:10 +01:00
9b3fb7d2b1 + | Map changing 2025-02-04 18:56:10 +01:00
2264ed7a8f start changing parsing of arguments to add settings and start a render with no input 2025-02-04 03:19:29 +01:00
df9ab16b76 + | Backface culling choosing on quad so euclidian map + portal 2025-02-04 00:07:32 +01:00
558d1205a7 + | Triangle optimization 2025-02-01 16:33:40 +01:00
0b930fe394 ~ | Small tweaks 2025-02-01 14:56:45 +01:00
2ea01daf4b ~ | minor change 2025-01-31 17:18:17 +01:00
3bc4daad68 + | Lambo scene 2025-01-30 23:17:55 +01:00
d94de1954f + | Lambo scene 2025-01-30 23:17:07 +01:00
3d416ac156 merge renderer with main 2025-01-30 22:31:25 +01:00
28ba1a1dd0 + | Fixing 2025-01-30 18:33:01 +01:00
977b4eb63e ~ | some opti 2025-01-30 17:16:03 +01:00
c5ebf2b6ff * | Merge from texture 2025-01-30 15:50:00 +01:00
2e062a69e9 + | Cleaning and color texture done 2025-01-30 15:33:00 +01:00
082606f866 + | Sponza scene and other 2025-01-30 00:13:43 +01:00
6f42d10836 + | Texture finally working entirely 2025-01-29 18:38:55 +01:00
645c621d4f + | Error on some texture 2025-01-29 16:08:03 +01:00
7eb27a5c2c + | Polygone textured 2025-01-29 15:16:04 +01:00
c59a9c037f + | Texture working finally ! 2025-01-28 23:08:37 +01:00
23f2a9a5c6 + | Texture better coede 2025-01-28 22:28:35 +01:00
ae83d7d9f1 + | Texture working 2025-01-28 22:09:27 +01:00
ff9ab9251f + | truc 2025-01-28 18:35:46 +01:00
7b81995724 + | Texture parsing on obj 2025-01-28 12:20:09 +01:00