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+ | Fog beam laser now in objects
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24
scenes/fog.rt
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24
scenes/fog.rt
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@ -0,0 +1,24 @@
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CAM 0. 2.5 10. 5 -90 1.0 14 90 5
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MAT 150 150 150 0.0 1.0 0.0 // 0 grey
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MAT 200 200 200 0.0 1.0 0.0 // 1 white
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MAT 255 255 255 0.0 1.0 1.0 // 2 reflective white
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MAT 255 50 50 3.0 2.0 0.0 // 3 red light
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MAT 50 255 50 3.0 2.0 0.0 // 4 green light
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MAT 50 50 255 3.0 2.0 0.0 // 5 blue light
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MAT 255 255 255 3.0 2.0 0.0 // 6 white light
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OBJ obj/Dragon_800K.obj 0 2.2 -2 30 0 0 0 1
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# sp 0 1 -6 2 1
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sl -10 20 -6 0.25 -0.5 1 0 0.95 3
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sl 0 20 -6 0.25 0 1 0 0.95 4
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sl 10 20 -6 0.25 0.5 1 0 0.95 5
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qu -5 0.5 2.5 0 1 0 1 0 0.5 0 6
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qu 5 0.5 2.5 0 1 0 -1 0 0.5 0 6
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pl 0 0 0 0 1 0 0
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@ -5,7 +5,8 @@ MAT 150 150 150 0.0 1.0 0.0 //grey
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MAT 255 255 255 1.0 0.0 0.0 //light
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sp -10 7 0 0.1 2
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sp -20 7 0 5 2
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sl -2 6 0 0.25 -0.5 1 0 0.99 2
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# qu -5 0 -2.5 0 5 0 0 0 5 0 2
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