fix compilation error unused variable, make getFilePath work on windows (yavin, you should still install linux), add error callback to glfw

This commit is contained in:
2025-02-06 03:00:07 +01:00
parent b1c9718ae3
commit 2b879218ed
8 changed files with 24 additions and 21 deletions

View File

@ -19,7 +19,7 @@ cu 0 10 0 5 5 5 3
sp 0 10 0 1 4
OBJ scenes/obj/lambo.obj 0 1.5 0 1 0 0 0
OBJ obj/lambo.obj 0 1.5 0 1 0 0 0

View File

@ -7,11 +7,11 @@ MAT 255 220 50 0.0 1.0 0.5 // dragon 1
MAT 255 255 255 5.0 0.0 0.0 // light 2
sp 0 50 0 25 2
OBJ scenes/obj/sponza.obj 0 0 0 0.025
OBJ obj/sponza.obj 0 0 0 0.025
# OBJ scenes/obj/Dragon_80K.obj 7 2.5 0 9 0 140 0 0
OBJ scenes/obj/Dragon_80K.obj 9 1.35 -3.5 5 0 40 0 1
# OBJ obj/Dragon_80K.obj 7 2.5 0 9 0 140 0 0
OBJ obj/Dragon_80K.obj 9 1.35 -3.5 5 0 40 0 1
OBJ scenes/obj/Dragon_800K.obj 10 3.35 -3.5 45 0 230 0 0
# OBJ scenes/obj/Dragon_80K.obj 9 1.35 -3.5 5 0 40 0 1
OBJ obj/Dragon_800K.obj 10 3.35 -3.5 45 0 230 0 0
# OBJ obj/Dragon_80K.obj 9 1.35 -3.5 5 0 40 0 1

View File

@ -11,7 +11,8 @@ MAT 255 255 255 0.0 0.0 0.0 // 1
sp 0 2 0 150 0
OBJ scenes/obj/jinx.obj -10 0 0 1.25 0 0 0
# OBJ scenes/obj/Dragon_800K.obj 0 0 0 35 0 0 0 1
OBJ obj/jinx.obj -10 0 0 1.25 0 0 0
# OBJ obj/Dragon_800K.obj 0 0 0 35 0 0 0 1
OBJ obj/whitedragon.obj 0 0 0 1 0 0 0
OBJ scenes/obj/whitedragon.obj 0 0 0 1 0 0 0

View File

@ -37,4 +37,4 @@ sp 0 2.5 0 0.5 5
# sp 0 0 0 5 1
# sp 0 0 0 15 2
# OBJ scenes/obj/jinx.obj 0 0 -15
# OBJ obj/jinx.obj 0 0 -15