Commit Graph

200 Commits

Author SHA1 Message Date
8f60baded0 handle some special cases (disconnect during some moments) and fix "bind adress already in use" error 2025-03-18 14:11:37 +01:00
0103c22882 map change works now 2025-03-17 18:10:05 +01:00
3efff641ae change scene request. doesn't work, black screen 2025-03-16 17:57:51 +01:00
b003531bfa fix crash when client finish job 2025-03-14 14:36:29 +01:00
5ba33c4f69 server now receives images and create final video. server now handles clients disconnect 2025-02-25 22:33:18 +01:00
29f00cf9b2 server now sends jobs to client and client can send result image to server 2025-02-25 01:53:08 +01:00
fcc6f8266b move ffmpeg into its own class, Renderer can now create jobs when in clusterizer mode 2025-02-24 00:52:10 +01:00
31358ff2c9 clusterizer show server information in imgui. server can dispatch waiting jobs and some fixes 2025-02-22 23:48:21 +01:00
05ba0447d2 clusterizer : server and client can now communicate 2025-02-22 02:07:01 +01:00
960c4eb99c start server part of clusterizer 2025-02-20 22:43:39 +01:00
5eee13a4e2 separate Renderer.cpp into multiple files 2025-02-20 16:15:42 +01:00
faba01d912 + Tp protection 2025-02-20 00:15:03 +01:00
82240d02c1 + | New map portal and checkerboard 2025-02-18 23:26:35 +01:00
b3bc2cc659 * | Push for render sponza on server 2025-02-18 00:34:13 +01:00
62852a51dc add to render path automatically when going through a portal and fix images on tp path nodes 2025-02-17 23:51:49 +01:00
d10f7a5bc1 ~ | Fix portal yaw 2025-02-17 14:27:25 +01:00
fa967b1de7 + | Fixing texture limit on old gpu 2025-02-17 11:50:53 +01:00
6fd4f70bf0 renderer : fix position interpolation when next point is a tp 2025-02-16 23:58:25 +01:00
75045fd1da ~ | Small fix 2025-02-16 16:17:00 +01:00
0c2549390d Merge branch 'main' of github.com:TheRedShip/RT_GPU 2025-02-16 02:02:33 +01:00
ca91acbf67 + | Denoising on light texture 2025-02-16 02:02:13 +01:00
99965ae243 denoise only on last image when rendering 2025-02-15 23:51:18 +01:00
0544bc3a0f Merge branch 'ShaderReload' 2025-02-14 18:47:03 +01:00
a704a1fd76 + | Renderer working 2025-02-14 18:11:33 +01:00
cb87646621 add axdubois on sponza 2025-02-14 14:49:46 +01:00
583e15685a ~ | Shader hot reloading 2025-02-14 00:10:46 +01:00
4ddacdaadd + | Define system + denoising back 2025-02-13 23:18:04 +01:00
9b8da6ebd8 + | Shader reloading working 2025-02-13 19:22:27 +01:00
6e3b0c44eb + | Shader class system better working 2025-02-13 00:28:20 +01:00
a71529312b Merge remote-tracking branch 'origin/Denoising' 2025-02-09 17:12:04 +01:00
515df55c1f ~ | Small fix emissive texture 2025-02-09 16:57:51 +01:00
ee95d9954a + | Imgui denoise 2025-02-08 23:38:49 +01:00
39196a00ff ~ | Working atrous algorithm 2025-02-08 21:43:49 +01:00
cbc2550d78 ~ | Pass system shader 2025-02-07 23:32:52 +01:00
e791b8b27d add fps to Renderer info whwen in headless and fix limits for fps and samples in path file parsing 2025-02-07 23:27:29 +01:00
47bf193752 ~ | First denoising attempt 2025-02-07 20:17:43 +01:00
473b4a247d + | Portal almost done 2025-02-06 19:52:12 +01:00
9669526296 ~ | Small fixes 2025-02-06 18:10:19 +01:00
2b879218ed fix compilation error unused variable, make getFilePath work on windows (yavin, you should still install linux), add error callback to glfw 2025-02-06 16:34:36 +01:00
b1c9718ae3 + | Portal viewing angle teleportation 2025-02-06 16:33:45 +01:00
63728e6476 clean up renderer 2025-02-06 16:33:45 +01:00
9e802860ee + | Almost pixel perfect portals tp 2025-02-06 16:33:43 +01:00
56d564408d Renderer now prints status to standard output when in headless mode 2025-02-06 16:33:28 +01:00
106db8e29e renderer works in headless mode now 2025-02-06 16:33:19 +01:00
7778127a8b renderer can now load a path 2025-02-06 16:32:44 +01:00
cb7eb9346c start changing parsing of arguments to add settings and start a render with no input 2025-02-06 16:31:28 +01:00
635cadf527 + | Portal teleportation 2025-02-06 16:30:47 +01:00
e10e8e4cfc + | Backface culling choosing on quad so euclidian map + portal 2025-02-06 16:30:46 +01:00
b425f1e7b8 ~ | chepa 2025-02-06 16:30:46 +01:00
7ffc43b7cb ~ | Fixing multiple loading same texture 2025-02-06 16:30:46 +01:00