mirror of
https://github.com/TheRedShip/RT_GPU.git
synced 2025-09-27 10:48:34 +02:00
handle some special cases (disconnect during some moments) and fix "bind adress already in use" error
This commit is contained in:
3
Makefile
3
Makefile
@ -125,6 +125,7 @@ else
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@$(RM) $(OBJS_DIR)
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endif
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re: fclean $(NAME)
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re: fclean
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$(MAKE) all -j$(shell nproc)
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.PHONY: all clean fclean re windows linux
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@ -6,7 +6,7 @@
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/* By: tomoron <tomoron@student.42angouleme.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2025/02/20 18:25:18 by tomoron #+# #+# */
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/* Updated: 2025/03/17 18:05:15 by tomoron ### ########.fr */
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/* Updated: 2025/03/18 12:56:01 by tomoron ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -75,7 +75,6 @@ class Clusterizer
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std::string _sceneName;
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Renderer *_renderer;
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std::vector<t_job *> _jobs[3];
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void imguiJobStat(void);
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void imguiClients(void);
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@ -124,4 +123,6 @@ class Clusterizer
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struct pollfd *_pollfds;
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std::map<int, t_client> _clients;
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size_t _curFrame;
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std::vector<t_job *> _jobs[3];
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};
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@ -6,7 +6,7 @@
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/* By: ycontre <ycontre@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/12/23 18:30:18 by ycontre #+# #+# */
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/* Updated: 2025/03/17 15:26:14 by tomoron ### ########.fr */
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/* Updated: 2025/03/18 13:37:23 by tomoron ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -139,7 +139,7 @@ class Scene
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Camera *getCamera(void) const;
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GPUMaterial getMaterial(int material_index);
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bool fail(void) const;
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bool error(void) const;
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void changeScene(std::string &name, std::vector<Buffer *> &buffers);
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@ -148,7 +148,7 @@ class Scene
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private:
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void init(std::string &name);
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bool _fail;
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bool _error;
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std::vector<GPUBvhData> _gpu_bvh_data;
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std::vector<GPUBvh> _gpu_bvh;
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@ -6,7 +6,7 @@
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/* By: ycontre <ycontre@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/09/27 14:51:49 by TheRed #+# #+# */
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/* Updated: 2025/03/17 14:54:43 by tomoron ### ########.fr */
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/* Updated: 2025/03/18 13:36:35 by tomoron ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -28,7 +28,7 @@ int main(int argc, char **argv)
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return (1);
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Scene scene(args.getSceneName());
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if (scene.fail())
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if (scene.error())
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return (1);
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Window window(&scene, WIDTH, HEIGHT, "RT_GPU", 0, args);
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@ -6,7 +6,7 @@
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/* By: tomoron <tomoron@student.42angouleme.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2025/02/20 18:24:39 by tomoron #+# #+# */
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/* Updated: 2025/03/17 15:16:43 by tomoron ### ########.fr */
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/* Updated: 2025/03/18 14:00:59 by tomoron ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -18,6 +18,9 @@ Clusterizer::Clusterizer(Arguments &args, Renderer *renderer)
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_isServer = 0;
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_error = 0;
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_serverSocket = 0;
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_serverFd = 0;
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_pollfds = 0;
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_currentJob = 0;
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_sceneName = args.getSceneName();
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_renderer = renderer;
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@ -39,6 +42,21 @@ Clusterizer::~Clusterizer(void)
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{
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if(_serverSocket)
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close(_serverSocket);
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if(_serverFd)
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close(_serverFd);
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if(_pollfds)
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delete[] _pollfds;
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abortJobs();
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for(auto it = _clients.begin(); it != _clients.end(); it++)
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{
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std::cout << "closing fd " << it->first << std::endl;
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close(it->first);
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}
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if(_clients.size())
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updateServer();
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if(_currentJob)
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delete _currentJob;
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}
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void Clusterizer::update(Scene &scene, Window &win, std::vector<GLuint> &textures, ShaderProgram &denoisingProgram, std::vector<Buffer *> &buffers)
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@ -58,7 +76,7 @@ bool Clusterizer::getError(void)
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bool Clusterizer::isServer(void)
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{
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return(_isServer);
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return(_isServer);
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}
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bool Clusterizer::hasJobs(void)
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@ -6,7 +6,7 @@
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/* By: tomoron <tomoron@student.42angouleme.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2025/02/20 21:08:38 by tomoron #+# #+# */
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/* Updated: 2025/03/17 18:05:26 by tomoron ### ########.fr */
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/* Updated: 2025/03/18 13:44:57 by tomoron ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -58,7 +58,6 @@ void Clusterizer::openClientConnection(const char *ip, int port)
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close(_serverFd);
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_serverFd = 0;
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}
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// (void)write(_serverFd, (uint8_t []){RDY}, 1);
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}
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void Clusterizer::clientGetJob(void)
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@ -97,7 +96,7 @@ void Clusterizer::changeMap(Scene &scene, std::vector<Buffer *> &buffers, Window
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std::cout << "changing scene to name :" << _sceneName << std::endl;
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scene.changeScene(_sceneName, buffers);
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win.setFrameCount(0);
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if(scene.fail())
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if(scene.error())
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throw std::runtime_error("map change failed");
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(void)write(_serverFd, (uint8_t []){RDY}, 1);
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}
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@ -155,6 +154,10 @@ void Clusterizer::clientReceive(Scene &scene, std::vector<Buffer *> &buffers, Wi
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{
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if(!ret)
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{
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if(_currentJob)
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delete _currentJob;
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_currentJob = 0;
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close(_serverFd);
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_serverFd = 0;
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return ;
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@ -198,10 +201,10 @@ std::vector<uint8_t> Clusterizer::rgb32fToRgb24i(std::vector<float> &imageFloat)
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void Clusterizer::sendImageToServer(Scene &scene, std::vector<GLuint> &textures, ShaderProgram &denoisingProgram, std::vector<Buffer *> &buffers, Window &win)
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{
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_srvReady = 0;
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std::vector<float> imageFloat(WIDTH * HEIGHT * 4);
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std::vector<uint8_t> buffer;
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_srvReady = 0;
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(void)write(_serverFd, (uint8_t []){IMG_SEND_RQ}, 1);
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while(!_srvReady)
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{
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@ -6,7 +6,7 @@
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/* By: tomoron <tomoron@student.42angouleme.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2025/02/20 21:08:38 by tomoron #+# #+# */
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/* Updated: 2025/03/16 17:39:06 by tomoron ### ########.fr */
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/* Updated: 2025/03/18 14:03:32 by tomoron ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -24,7 +24,7 @@ void Clusterizer::initServer(std::string port)
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}
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catch(std::exception &e)
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{
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std::cerr << "server initialization error : " << e.what() << std::endl;
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std::cerr << "\033[31;1mserver initialization error : " << e.what() << "\033[0m" << std::endl;
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_error = 1;
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}
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}
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@ -38,12 +38,25 @@ void Clusterizer::initServerSocket(int port)
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_serverSocket = socket(AF_INET, SOCK_STREAM | SOCK_NONBLOCK, 0);
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if (_serverSocket < 0)
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throw std::runtime_error("can't create socket");
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int opt = 1;
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if (setsockopt(_serverSocket, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt)) == -1)
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{
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perror("setsockopt");
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throw std::runtime_error("can't set socket options");
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}
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s_addr.sin_family = AF_INET;
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s_addr.sin_addr.s_addr = INADDR_ANY;
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s_addr.sin_port = htons(port);
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if (bind(_serverSocket, (struct sockaddr *)&s_addr, \
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sizeof(struct sockaddr_in)) < 0)
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{
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std::perror("bind :");
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throw std::runtime_error("can't bind socket");
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}
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if (::listen(_serverSocket, 50) < 0)
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throw std::runtime_error("can't listen on socket");
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if(_serverSocket == -1)
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@ -6,7 +6,7 @@
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/* By: ycontre <ycontre@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/12/23 18:29:41 by ycontre #+# #+# */
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/* Updated: 2025/03/17 15:28:10 by tomoron ### ########.fr */
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/* Updated: 2025/03/18 13:37:16 by tomoron ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -18,7 +18,7 @@
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Scene::Scene(std::string &name)
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{
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_camera = new Camera(glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(0.0f, 1.0f, 0.0f), -90.0f, 0.0f);
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_fail = 0;
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_error = 0;
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init(name);
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}
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@ -48,7 +48,7 @@ void Scene::init(std::string &name)
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if (!file.is_open())
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{
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std::cerr << "Can't open scene file" << std::endl;
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_fail = 1;
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_error = 1;
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return ;
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}
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@ -60,7 +60,7 @@ void Scene::init(std::string &name)
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{
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file.close();
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std::cerr << line << std::endl;
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_fail = 1;
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_error = 1;
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return ;
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}
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}
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@ -322,9 +322,9 @@ void Scene::updateLightAndObjects(int mat_id)
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}
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}
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bool Scene::fail(void) const
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bool Scene::error(void) const
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{
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return(_fail);
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return(_error);
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}
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std::set<int> Scene::getGPULights()
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@ -6,7 +6,7 @@
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/* By: ycontre <ycontre@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/10/13 16:16:24 by TheRed #+# #+# */
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/* Updated: 2025/03/17 15:16:19 by tomoron ### ########.fr */
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/* Updated: 2025/03/18 13:34:26 by tomoron ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -65,6 +65,8 @@ Window::Window(Scene *scene, int width, int height, const char *title, int sleep
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Window::~Window(void)
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{
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glfwTerminate();
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delete _renderer;
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delete _clusterizer;
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}
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@ -172,7 +174,7 @@ void Window::pollEvents()
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bool Window::shouldClose()
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{
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return glfwWindowShouldClose(_window) || _renderer->shouldClose();
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return glfwWindowShouldClose(_window) || _renderer->shouldClose() || _clusterizer->getError();
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}
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bool Window::isRendering()
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