Commit Graph

245 Commits

Author SHA1 Message Date
f7077e9f76 fix compilation error unused variable, make getFilePath work on windows (yavin, you should still install linux), add error callback to glfw 2025-02-06 03:00:07 +01:00
d3dbf8f959 + | Portal viewing angle teleportation 2025-02-06 00:16:25 +01:00
844b072089 clean up renderer 2025-02-05 20:15:01 +01:00
5eaefb171e + | Almost pixel perfect portals tp 2025-02-05 20:14:42 +01:00
1a7a4d850a merge with headless_mode 2025-02-04 23:54:08 +01:00
4137e04b46 Renderer now prints status to standard output when in headless mode 2025-02-04 23:44:23 +01:00
85b7b58bed renderer works in headless mode now 2025-02-04 22:43:01 +01:00
b027a8e2b0 + | Portal teleportation 2025-02-04 22:36:10 +01:00
9ab0212d03 renderer can now load a path 2025-02-04 19:06:41 +01:00
9b3fb7d2b1 + | Map changing 2025-02-04 18:56:10 +01:00
2264ed7a8f start changing parsing of arguments to add settings and start a render with no input 2025-02-04 03:19:29 +01:00
df9ab16b76 + | Backface culling choosing on quad so euclidian map + portal 2025-02-04 00:07:32 +01:00
9ddce8b6d0 fix gitignore, it ignored the RT directory in the includes files (why is it named like that ?) 2025-02-03 21:27:17 +01:00
d3bb06f756 add .gitignore and add a flags rule to makefile to create compile_flags.txt 2025-02-03 21:12:50 +01:00
4b8f53e5fa ~ | chepa 2025-02-03 20:25:19 +01:00
294be844e2 ~ | Fixing multiple loading same texture 2025-02-03 18:40:40 +01:00
c479ff3354 add alias to shell.nix to make a dummy x11 session 2025-02-03 16:53:31 +01:00
c426b8078b + | Denoising texture 2025-02-02 19:45:26 +01:00
3a70a08ea6 ~ | Emissive texture working 2025-02-02 17:10:06 +01:00
f03d48e62d ~ | Fixing emissive texture 2025-02-02 15:16:47 +01:00
328737ac4b + | Poorly done emissive texture 2025-02-01 21:32:37 +01:00
0bb7315681 ~ | Small obj color fix 2025-02-01 20:35:22 +01:00
558d1205a7 + | Triangle optimization 2025-02-01 16:33:40 +01:00
0b930fe394 ~ | Small tweaks 2025-02-01 14:56:45 +01:00
3e122a972e ~ | relativ epath 2025-01-31 21:24:06 +01:00
2ea01daf4b ~ | minor change 2025-01-31 17:18:17 +01:00
49bc86433f ~ | Imgui and other 2025-01-31 12:19:27 +01:00
0b5de9f683 fix 2025-01-30 23:21:24 +01:00
3bc4daad68 + | Lambo scene 2025-01-30 23:17:55 +01:00
d94de1954f + | Lambo scene 2025-01-30 23:17:07 +01:00
3d416ac156 merge renderer with main 2025-01-30 22:31:25 +01:00
06150093b9 change codecs to use lossless compression, add button to guess time of path time automatically 2025-01-30 22:24:13 +01:00
ada74a584c change camera movement smoothing when movement is similar 2025-01-30 18:36:01 +01:00
28ba1a1dd0 + | Fixing 2025-01-30 18:33:01 +01:00
977b4eb63e ~ | some opti 2025-01-30 17:16:03 +01:00
c5ebf2b6ff * | Merge from texture 2025-01-30 15:50:00 +01:00
2e062a69e9 + | Cleaning and color texture done 2025-01-30 15:33:00 +01:00
082606f866 + | Sponza scene and other 2025-01-30 00:13:43 +01:00
e7cd411802 add smoothing on camera movement with a ease in out 2025-01-30 00:01:02 +01:00
6f42d10836 + | Texture finally working entirely 2025-01-29 18:38:55 +01:00
645c621d4f + | Error on some texture 2025-01-29 16:08:03 +01:00
7eb27a5c2c + | Polygone textured 2025-01-29 15:16:04 +01:00
409a4f6def repair codec selection 42 computers, lerp and slerp might be broken :/ 2025-01-29 02:47:06 +01:00
c59a9c037f + | Texture working finally ! 2025-01-28 23:08:37 +01:00
23f2a9a5c6 + | Texture better coede 2025-01-28 22:28:35 +01:00
ae83d7d9f1 + | Texture working 2025-01-28 22:09:27 +01:00
8466e672f6 + | texture 2025-01-28 19:19:46 +01:00
ff9ab9251f + | truc 2025-01-28 18:35:46 +01:00
7b81995724 + | Texture parsing on obj 2025-01-28 12:20:09 +01:00
0f159baf9d smooth transition between points using hermite interpolation for position and sphere interpolation for rotation 2025-01-28 02:27:23 +01:00