Commit Graph

174 Commits

Author SHA1 Message Date
ce49ecb219 + | BVH Working 2025-01-17 19:31:43 +01:00
f5482258ba Merge branch 'main' of github.com:TheRedShip/RT_GPU 2025-01-17 16:30:33 +01:00
6fdea11adb ~ | BVH sent to gpu 2025-01-17 16:27:39 +01:00
5ad7d8879d add polygon parsing capability to obj faces 2025-01-17 15:08:07 +01:00
6f80a66550 + | Starting bvh 2025-01-16 23:50:09 +01:00
67eca73d47 change obj parsing to its own object and start polygon triangulation 2025-01-16 22:10:09 +01:00
02e670195c + | Light array sent to gpu 2025-01-16 17:17:03 +01:00
787833ac84 + | Transparency Material 2025-01-16 00:12:31 +01:00
a892d5e7e6 ~ | Small modif 2025-01-15 19:53:00 +01:00
7d81da012e set metallic at 1 by default on mtl materials 2025-01-15 19:13:13 +01:00
2097a71090 ~ | Fog parameter set to int 2025-01-15 19:05:53 +01:00
159a0caf72 add mtl file support to obj parsing 2025-01-15 13:28:02 +01:00
8048d0b799 + | New window2 scene + better light direct sampling, to tweak and see 2025-01-15 12:18:21 +01:00
2899055b51 + | Fog imGUI 2025-01-14 20:38:03 +01:00
1d3627000d + | Volumetric ligthing 2025-01-13 23:45:13 +01:00
819c07f90d ~ | removing useless trycatch 2025-01-13 18:50:55 +01:00
449f059a07 add obj parser 2025-01-13 18:09:25 +01:00
a551347084 + | Better parsing 2025-01-12 19:34:16 +01:00
1908057434 ~ | Refraction change 2025-01-12 19:05:03 +01:00
5d5c9d432e ~ | Imgui material 2025-01-12 18:30:31 +01:00
fec85708b6 ~ | ImGui camera modification 2025-01-12 17:51:26 +01:00
3f7eb5e05a merge dynamic_pixelisation with main 2025-01-11 16:17:11 +01:00
8691f1b8ac + | Basic imgui window 2025-01-11 16:05:28 +01:00
e0b057a189 pixelisation try to stay between 60 and 90 fps 2025-01-11 16:03:08 +01:00
5c4819738a ~ | Camera FOV and Bounce 2025-01-11 01:37:25 +01:00
a46404d91d + | Other key can now be pressed without accum reset 2025-01-11 00:36:52 +01:00
722318b6d1 ~ | Removing phantom image when moving 2025-01-11 00:15:08 +01:00
e46f41a4b4 + | Pixelisation when moving 2025-01-10 23:44:17 +01:00
bd2a371b50 Merge branch 'main' of github.com:TheRedShip/RT_GPU 2025-01-10 23:08:50 +01:00
1a102b1ab0 ~ | Better memory management 2025-01-10 23:07:20 +01:00
08fb9c37ad jsp 2025-01-10 21:31:55 +01:00
9aa1de378f + | Cylinder intersectio and rotation but capped edge + need opti 2025-01-09 22:42:09 +01:00
ec765f9e73 remove delete scene in window destructor, change protection to only allow at least one arg 2025-01-09 17:13:10 +01:00
e474e451e6 ~ | Better camera managment 2025-01-09 11:48:32 +01:00
ff3af20e13 * | TOM EST EVRENU 2025-01-08 20:35:31 +01:00
8e4d844f38 + | Portal matrices reflection 2025-01-08 12:07:26 +01:00
b3e2a0ed34 + | Portals now handled correctly + support 2025-01-07 22:22:07 +01:00
9df8b78d6d ~ | Better portals 2025-01-07 17:02:19 +01:00
3515810c8b + | Portals 2025-01-07 12:18:37 +01:00
56d3a1394b + | Cube intersection but problem with quads 2025-01-07 00:16:47 +01:00
5a6fd1f9ef + | Refraction index dieletric material 2025-01-06 12:15:03 +01:00
a0cd7a3709 * | Cleaning 2025-01-06 10:54:19 +01:00
cb2bfad4b9 ~ | Materials in a seperate SSBO 2025-01-06 10:41:24 +01:00
93e9e45224 + | Triangle intersection 2025-01-05 23:16:18 +01:00
b9b7084a4f ~ | Variable refactoring 2025-01-05 14:50:29 +01:00
8f256e5c35 + | Better random 2025-01-04 18:14:24 +01:00
d25db020bf ~ | Better camera system + | Quad intersection test 2025-01-03 16:23:09 +01:00
f973d77654 + | Better code 2025-01-03 00:22:58 +01:00
5d92a82b66 + | Optimization + reflection 2025-01-02 16:33:21 +01:00
21f2e84b61 ~ | Weird random, needs to be upgrade 2025-01-02 14:47:10 +01:00