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3d416ac156
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merge renderer with main
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2025-01-30 22:31:25 +01:00 |
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6f42d10836
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+ | Texture finally working entirely
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2025-01-29 18:38:55 +01:00 |
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409a4f6def
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repair codec selection 42 computers, lerp and slerp might be broken :/
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2025-01-29 02:47:06 +01:00 |
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ae83d7d9f1
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+ | Texture working
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2025-01-28 22:09:27 +01:00 |
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0f159baf9d
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smooth transition between points using hermite interpolation for position and sphere interpolation for rotation
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2025-01-28 02:27:23 +01:00 |
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e9c77cfdd4
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+ | Parsing textures
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2025-01-27 23:56:32 +01:00 |
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1e0ff2d88d
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+ | Texture parse
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2025-01-27 16:59:06 +01:00 |
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d93a7342a1
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+ | Texture working on sphere
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2025-01-26 22:42:37 +01:00 |
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e1e53b99fe
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change GPUBvh struct to have only one index
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2025-01-25 15:19:53 +01:00 |
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25187d60ce
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fix conditional jump problems, add functions to use ffmpeg for the render and add ffmpeg to compile the project
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2025-01-25 03:27:55 +01:00 |
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7b1be7c2d9
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rendrerer : add a test split button to see if a part of path is good
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2025-01-23 19:47:41 +01:00 |
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4b8e9bd5f0
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add renderer window to make a path with timestamps
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2025-01-23 13:06:22 +01:00 |
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da49d10ec5
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+ | Handling transformation objects
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2025-01-21 00:02:12 +01:00 |
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fcf693329d
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+ | Multiple obj implenting on compute
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2025-01-20 10:28:24 +01:00 |
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d7bf46e76e
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~ | dfghjkl
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2025-01-19 20:04:59 +01:00 |
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71df788350
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+ | Patching opti's problem
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2025-01-19 15:48:25 +01:00 |
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8f70e282b3
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~ | Glsl portal preprocessor
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2025-01-19 14:29:57 +01:00 |
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c5783a15f0
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+ | Bvh and portals
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2025-01-19 01:10:01 +01:00 |
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08c0ce1d83
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~ | BVH optimizing again
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2025-01-19 00:34:35 +01:00 |
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0df32ce16d
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Merge branch 'main' of github.com:TheRedShip/RT_GPU
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2025-01-18 19:22:47 +01:00 |
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4863a5ef77
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+ | BVH opti
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2025-01-18 18:08:01 +01:00 |
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85bab977df
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+ | Debug view
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2025-01-18 16:00:24 +01:00 |
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5d3de6158b
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+ | Dragon and bvh
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2025-01-18 12:30:35 +01:00 |
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ce49ecb219
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+ | BVH Working
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2025-01-17 19:31:43 +01:00 |
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5ad7d8879d
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add polygon parsing capability to obj faces
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2025-01-17 15:08:07 +01:00 |
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6f80a66550
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+ | Starting bvh
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2025-01-16 23:50:09 +01:00 |
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a07252b059
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+ | Better samplelighting
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2025-01-16 18:41:40 +01:00 |
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787833ac84
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+ | Transparency Material
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2025-01-16 00:12:31 +01:00 |
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2097a71090
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~ | Fog parameter set to int
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2025-01-15 19:05:53 +01:00 |
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159a0caf72
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add mtl file support to obj parsing
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2025-01-15 13:28:02 +01:00 |
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2899055b51
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+ | Fog imGUI
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2025-01-14 20:38:03 +01:00 |
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1d3627000d
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+ | Volumetric ligthing
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2025-01-13 23:45:13 +01:00 |
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449f059a07
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add obj parser
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2025-01-13 18:09:25 +01:00 |
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0482f34ce5
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~ | Modified scene
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2025-01-12 21:38:04 +01:00 |
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1908057434
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~ | Refraction change
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2025-01-12 19:05:03 +01:00 |
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5d5c9d432e
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~ | Imgui material
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2025-01-12 18:30:31 +01:00 |
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fec85708b6
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~ | ImGui camera modification
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2025-01-12 17:51:26 +01:00 |
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8691f1b8ac
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+ | Basic imgui window
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2025-01-11 16:05:28 +01:00 |
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