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mirror of https://github.com/TheRedShip/RT_GPU.git synced 2025-09-27 10:48:34 +02:00
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tomoron 10661618be fix problem with 2 same frame at the start of the video
2025-03-18 15:01:38 +01:00
includes
handle some special cases (disconnect during some moments) and fix "bind adress already in use" error
2025-03-18 14:11:37 +01:00
lib
+ | First commit, makefile and basic compilation
2024-09-27 15:01:48 +02:00
scenes
+ | New scene and obj
2025-02-20 00:14:44 +01:00
shaders
+ | New map portal and checkerboard
2025-02-18 23:26:35 +01:00
srcs
fix problem with 2 same frame at the start of the video
2025-03-18 15:01:38 +01:00
.gitignore
Renderer now prints status to standard output when in headless mode
2025-02-04 23:44:23 +01:00
Makefile
handle some special cases (disconnect during some moments) and fix "bind adress already in use" error
2025-03-18 14:11:37 +01:00
README.md
Initial commit
2024-09-27 14:50:02 +02:00
shell.nix
update alias for xdum and xdumstop in shell.nix
2025-02-06 16:17:09 +01:00
skymap.hdr
~ | Emissive texture working
2025-02-02 17:10:06 +01:00

README.md

RT_GPU

My own implementation of a raytracer engine using GPU in OpenGL

Description
A raytracer engine using GPU in OpenGL done with https://github.com/TheRedShip
Readme MIT 546 MiB
Languages
C++ 72.5%
C 26.5%
GLSL 0.6%
Objective-C 0.3%
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