Commit Graph

  • e931b496ee + | Going to start object systems RedShip 2024-12-23 19:47:34 +01:00
  • ffc26d6078 ~ | Cross platform makefiles RedShip 2024-12-23 18:19:41 +01:00
  • 4d1d47a46a ~ | Camera system working TheRedShip 2024-12-22 01:10:31 +01:00
  • df44327436 + | Basic camera but glitched for now TheRedShip 2024-12-21 21:17:35 +01:00
  • d92b2ca913 ~ | Switching to glm vectors TheRedShip 2024-12-21 20:47:53 +01:00
  • 97fb7948f0 + | Camera system TheRedShip 2024-12-21 20:45:56 +01:00
  • a006174ce5 + | Starting camera handling TheRedShip 2024-10-15 14:11:49 +02:00
  • 1c25a29c38 + | FPS ~ | Single triangle shader TheRedShip 2024-10-15 01:10:57 +02:00
  • 9d7a30800e + | First sphere TheRedShip 2024-10-14 23:16:28 +02:00
  • 163828707a + | Basic shader RedShip 2024-10-14 20:00:56 +02:00
  • eae1ae4790 ~ | First triangle TheRedShip 2024-10-14 01:43:29 +02:00
  • d8fd3d0535 ~ | Shader class working RedShip 2024-10-13 20:59:24 +02:00
  • 793398f888 + | Starting shader class TheRedShip 2024-10-13 18:11:15 +02:00
  • 0bd05282cf + | Vector classes TheRedShip 2024-10-13 18:06:57 +02:00
  • 8784b5ce02 + | First window TheRedShip 2024-09-27 15:19:47 +02:00
  • 62cddcfb6f + | First commit, makefile and basic compilation TheRedShip 2024-09-27 15:01:48 +02:00
  • b1a5704781 Initial commit RedShip 2024-09-27 14:50:02 +02:00