Commit Graph

269 Commits

Author SHA1 Message Date
e3585b5fd6 ~ | Modif readme 2025-04-21 02:15:05 +02:00
f89c2e5f13 + | Sponza intro image 2025-04-21 02:14:17 +02:00
d08b166fe4 + | Better path 2025-04-21 02:05:54 +02:00
5b774242d6 + | Path on server 2025-04-21 02:00:10 +02:00
142d2e51c0 remove normals from sponza obj file 2025-04-21 01:29:49 +02:00
cc24d72eca + | New Readme 2025-04-20 16:33:42 +02:00
53d6f85804 + | Starting README 2025-04-20 16:29:23 +02:00
5c15e053b9 + | fix compile 2025-03-26 18:06:29 +01:00
2e47544958 + | New mind blowing map 2025-03-09 16:44:42 +01:00
0908afef0f ~ | Fixing fog lighting acne and denoising not clearing 2025-03-09 16:01:03 +01:00
c19595392f ~ | oups 2025-03-08 20:38:17 +01:00
d6913b1c89 Merge branch 'Fog-laser-beam' 2025-03-08 20:36:43 +01:00
0a13d3acc5 + | Fog beam laser now in objects 2025-03-08 20:36:10 +01:00
680ff6eb03 + | Better bouncing 2025-03-04 21:15:04 +01:00
a890cca50b + | first fog laser bounce 2025-03-04 20:43:06 +01:00
77805cb7df ~ | Sorry for leaving an issue known from 1 week 2025-03-03 15:36:40 +01:00
74a23e9933 ~ | Better fps handling 2025-02-25 19:04:22 +01:00
a878a4c0fd ~ | Better fps handling 2025-02-25 19:03:35 +01:00
3d2bcce9ca + | New output texture slider 2025-02-24 20:37:25 +01:00
16c90128bf ~ | Vertex normal obj handling 2025-02-24 20:19:06 +01:00
d3229df002 ~ | Modified portal map and portal 2025-02-22 23:24:43 +01:00
aead7501f1 ~ | Fix 2025-02-22 18:26:25 +01:00
d7b33309d8 ~ | Fixing path 2025-02-22 17:51:59 +01:00
f3fe25b6b1 + | New map 2025-02-22 02:06:10 +01:00
5eee13a4e2 separate Renderer.cpp into multiple files 2025-02-20 16:15:42 +01:00
faba01d912 + Tp protection 2025-02-20 00:15:03 +01:00
2052e60e68 + | New scene and obj 2025-02-20 00:14:44 +01:00
925ea29517 + | New non euclidian scene 2025-02-19 19:53:08 +01:00
a162f23ef2 add -std=c++20 to compile at school 2025-02-19 17:06:59 +01:00
82240d02c1 + | New map portal and checkerboard 2025-02-18 23:26:35 +01:00
b3bc2cc659 * | Push for render sponza on server 2025-02-18 00:34:13 +01:00
62852a51dc add to render path automatically when going through a portal and fix images on tp path nodes 2025-02-17 23:51:49 +01:00
d10f7a5bc1 ~ | Fix portal yaw 2025-02-17 14:27:25 +01:00
fa967b1de7 + | Fixing texture limit on old gpu 2025-02-17 11:50:53 +01:00
6fd4f70bf0 renderer : fix position interpolation when next point is a tp 2025-02-16 23:58:25 +01:00
75045fd1da ~ | Small fix 2025-02-16 16:17:00 +01:00
0c2549390d Merge branch 'main' of github.com:TheRedShip/RT_GPU 2025-02-16 02:02:33 +01:00
ca91acbf67 + | Denoising on light texture 2025-02-16 02:02:13 +01:00
99965ae243 denoise only on last image when rendering 2025-02-15 23:51:18 +01:00
0544bc3a0f Merge branch 'ShaderReload' 2025-02-14 18:47:03 +01:00
a704a1fd76 + | Renderer working 2025-02-14 18:11:33 +01:00
cb87646621 add axdubois on sponza 2025-02-14 14:49:46 +01:00
583e15685a ~ | Shader hot reloading 2025-02-14 00:10:46 +01:00
4ddacdaadd + | Define system + denoising back 2025-02-13 23:18:04 +01:00
9b8da6ebd8 + | Shader reloading working 2025-02-13 19:22:27 +01:00
6e3b0c44eb + | Shader class system better working 2025-02-13 00:28:20 +01:00
a71529312b Merge remote-tracking branch 'origin/Denoising' 2025-02-09 17:12:04 +01:00
515df55c1f ~ | Small fix emissive texture 2025-02-09 16:57:51 +01:00
ee95d9954a + | Imgui denoise 2025-02-08 23:38:49 +01:00
39196a00ff ~ | Working atrous algorithm 2025-02-08 21:43:49 +01:00