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6fdea11adb
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~ | BVH sent to gpu
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2025-01-17 16:27:39 +01:00 |
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6f80a66550
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+ | Starting bvh
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2025-01-16 23:50:09 +01:00 |
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67eca73d47
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change obj parsing to its own object and start polygon triangulation
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2025-01-16 22:10:09 +01:00 |
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8691f1b8ac
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+ | Basic imgui window
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2025-01-11 16:05:28 +01:00 |
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6070101e28
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fix makefile on linux, default rule chooses the right os
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2025-01-09 14:36:16 +01:00 |
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8e4d844f38
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+ | Portal matrices reflection
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2025-01-08 12:07:26 +01:00 |
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c25c337d1f
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+ | Shader code include system
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2024-12-27 16:00:39 +01:00 |
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8941169f4a
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+ Parsing object system
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2024-12-26 23:06:49 +01:00 |
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f26094aa21
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~ | Cross platform makefile good
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2024-12-24 00:06:13 +01:00 |
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e931b496ee
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+ | Going to start object systems
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2024-12-23 19:47:34 +01:00 |
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ffc26d6078
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~ | Cross platform makefiles
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2024-12-23 18:19:41 +01:00 |
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97fb7948f0
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+ | Camera system
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2024-12-21 20:45:56 +01:00 |
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9d7a30800e
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+ | First sphere
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2024-10-14 23:16:28 +02:00 |
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163828707a
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+ | Basic shader
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2024-10-14 20:00:56 +02:00 |
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eae1ae4790
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~ | First triangle
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2024-10-14 01:43:29 +02:00 |
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d8fd3d0535
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~ | Shader class working
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2024-10-13 20:59:24 +02:00 |
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0bd05282cf
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+ | Vector classes
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2024-10-13 18:06:57 +02:00 |
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8784b5ce02
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+ | First window
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2024-09-27 15:19:47 +02:00 |
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62cddcfb6f
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+ | First commit, makefile and basic compilation
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2024-09-27 15:01:48 +02:00 |
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