Commit Graph

34 Commits

Author SHA1 Message Date
a878a4c0fd ~ | Better fps handling 2025-02-25 19:03:35 +01:00
16c90128bf ~ | Vertex normal obj handling 2025-02-24 20:19:06 +01:00
b3bc2cc659 * | Push for render sponza on server 2025-02-18 00:34:13 +01:00
515df55c1f ~ | Small fix emissive texture 2025-02-09 16:57:51 +01:00
f7077e9f76 fix compilation error unused variable, make getFilePath work on windows (yavin, you should still install linux), add error callback to glfw 2025-02-06 03:00:07 +01:00
4b8f53e5fa ~ | chepa 2025-02-03 20:25:19 +01:00
294be844e2 ~ | Fixing multiple loading same texture 2025-02-03 18:40:40 +01:00
3a70a08ea6 ~ | Emissive texture working 2025-02-02 17:10:06 +01:00
f03d48e62d ~ | Fixing emissive texture 2025-02-02 15:16:47 +01:00
328737ac4b + | Poorly done emissive texture 2025-02-01 21:32:37 +01:00
0bb7315681 ~ | Small obj color fix 2025-02-01 20:35:22 +01:00
3e122a972e ~ | relativ epath 2025-01-31 21:24:06 +01:00
2ea01daf4b ~ | minor change 2025-01-31 17:18:17 +01:00
49bc86433f ~ | Imgui and other 2025-01-31 12:19:27 +01:00
d94de1954f + | Lambo scene 2025-01-30 23:17:07 +01:00
6f42d10836 + | Texture finally working entirely 2025-01-29 18:38:55 +01:00
7eb27a5c2c + | Polygone textured 2025-01-29 15:16:04 +01:00
8466e672f6 + | texture 2025-01-28 19:19:46 +01:00
ff9ab9251f + | truc 2025-01-28 18:35:46 +01:00
7b81995724 + | Texture parsing on obj 2025-01-28 12:20:09 +01:00
e9c77cfdd4 + | Parsing textures 2025-01-27 23:56:32 +01:00
6378ed0737 + | Small opti 2025-01-24 19:54:14 +01:00
46ef719f29 add relative path for materials in obj files and for OBJ elements in scenes 2025-01-21 16:15:07 +01:00
da49d10ec5 + | Handling transformation objects 2025-01-21 00:02:12 +01:00
226573aaba + | Offset bvh in the parsing 2025-01-20 16:27:02 +01:00
0f32453088 + | O3 faster bvh build and display informations 2025-01-20 10:11:54 +01:00
84b0f22127 + | Multiple obj using multiple BVH 2025-01-19 22:40:02 +01:00
388ad5fc7d + | Opti bvh on compute.glsl 2025-01-18 21:12:11 +01:00
d62b5a5de0 add parsing of faces with "/" in obj files 2025-01-18 19:11:11 +01:00
5d3de6158b + | Dragon and bvh 2025-01-18 12:30:35 +01:00
bb673d4af1 cleanup ObjParser 2025-01-17 19:33:55 +01:00
5ad7d8879d add polygon parsing capability to obj faces 2025-01-17 15:08:07 +01:00
6f80a66550 + | Starting bvh 2025-01-16 23:50:09 +01:00
67eca73d47 change obj parsing to its own object and start polygon triangulation 2025-01-16 22:10:09 +01:00