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f03d48e62d
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~ | Fixing emissive texture
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2025-02-02 15:16:47 +01:00 |
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328737ac4b
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+ | Poorly done emissive texture
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2025-02-01 21:32:37 +01:00 |
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3d416ac156
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merge renderer with main
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2025-01-30 22:31:25 +01:00 |
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28ba1a1dd0
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+ | Fixing
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2025-01-30 18:33:01 +01:00 |
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977b4eb63e
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~ | some opti
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2025-01-30 17:16:03 +01:00 |
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2e062a69e9
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+ | Cleaning and color texture done
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2025-01-30 15:33:00 +01:00 |
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c59a9c037f
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+ | Texture working finally !
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2025-01-28 23:08:37 +01:00 |
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23f2a9a5c6
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+ | Texture better coede
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2025-01-28 22:28:35 +01:00 |
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e9c77cfdd4
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+ | Parsing textures
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2025-01-27 23:56:32 +01:00 |
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d93a7342a1
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+ | Texture working on sphere
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2025-01-26 22:42:37 +01:00 |
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25187d60ce
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fix conditional jump problems, add functions to use ffmpeg for the render and add ffmpeg to compile the project
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2025-01-25 03:27:55 +01:00 |
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6378ed0737
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+ | Small opti
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2025-01-24 19:54:14 +01:00 |
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c050caa789
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+ | Some opti
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2025-01-23 19:44:55 +01:00 |
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da49d10ec5
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+ | Handling transformation objects
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2025-01-21 00:02:12 +01:00 |
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0f32453088
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+ | O3 faster bvh build and display informations
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2025-01-20 10:11:54 +01:00 |
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d7bf46e76e
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~ | dfghjkl
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2025-01-19 20:04:59 +01:00 |
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f1e9a75599
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~ | BVH Opti working
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2025-01-18 19:21:29 +01:00 |
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4863a5ef77
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+ | BVH opti
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2025-01-18 18:08:01 +01:00 |
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ce49ecb219
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+ | BVH Working
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2025-01-17 19:31:43 +01:00 |
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6f80a66550
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+ | Starting bvh
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2025-01-16 23:50:09 +01:00 |
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08fb9c37ad
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jsp
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2025-01-10 21:31:55 +01:00 |
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5a6fd1f9ef
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+ | Refraction index dieletric material
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2025-01-06 12:15:03 +01:00 |
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21f2e84b61
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~ | Weird random, needs to be upgrade
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2025-01-02 14:47:10 +01:00 |
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f64d6d0042
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+ | Accumulation texture
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2024-12-27 17:10:35 +01:00 |
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c25c337d1f
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+ | Shader code include system
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2024-12-27 16:00:39 +01:00 |
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216e9a684a
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+ | Multiple sphere sent to GPU working
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2024-12-24 01:44:53 +01:00 |
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7b56daf149
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+ | Switched to compute shader
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2024-12-24 00:42:47 +01:00 |
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e931b496ee
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+ | Going to start object systems
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2024-12-23 19:47:34 +01:00 |
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