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ae83d7d9f1
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+ | Texture working
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2025-01-28 22:09:27 +01:00 |
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8466e672f6
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+ | texture
|
2025-01-28 19:19:46 +01:00 |
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ff9ab9251f
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+ | truc
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2025-01-28 18:35:46 +01:00 |
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7b81995724
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+ | Texture parsing on obj
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2025-01-28 12:20:09 +01:00 |
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e9c77cfdd4
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+ | Parsing textures
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2025-01-27 23:56:32 +01:00 |
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6b64d2188e
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+ | Multiple textures
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2025-01-27 19:08:52 +01:00 |
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1e0ff2d88d
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+ | Texture parse
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2025-01-27 16:59:06 +01:00 |
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d93a7342a1
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+ | Texture working on sphere
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2025-01-26 22:42:37 +01:00 |
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e1e53b99fe
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change GPUBvh struct to have only one index
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2025-01-25 15:19:53 +01:00 |
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6378ed0737
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+ | Small opti
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2025-01-24 19:54:14 +01:00 |
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c050caa789
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+ | Some opti
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2025-01-23 19:44:55 +01:00 |
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46ef719f29
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add relative path for materials in obj files and for OBJ elements in scenes
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2025-01-21 16:15:07 +01:00 |
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da49d10ec5
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+ | Handling transformation objects
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2025-01-21 00:02:12 +01:00 |
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fc9f8b9d91
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~ | small change
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2025-01-20 19:05:57 +01:00 |
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226573aaba
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+ | Offset bvh in the parsing
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2025-01-20 16:27:02 +01:00 |
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0f32453088
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+ | O3 faster bvh build and display informations
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2025-01-20 10:11:54 +01:00 |
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84b0f22127
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+ | Multiple obj using multiple BVH
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2025-01-19 22:40:02 +01:00 |
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d7bf46e76e
|
~ | dfghjkl
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2025-01-19 20:04:59 +01:00 |
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0ae411d8ea
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+ | BVH Sah
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2025-01-19 17:58:11 +01:00 |
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71df788350
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+ | Patching opti's problem
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2025-01-19 15:48:25 +01:00 |
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08c0ce1d83
|
~ | BVH optimizing again
|
2025-01-19 00:34:35 +01:00 |
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388ad5fc7d
|
+ | Opti bvh on compute.glsl
|
2025-01-18 21:12:11 +01:00 |
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|
146381f191
|
+ | bvh opti
|
2025-01-18 19:41:29 +01:00 |
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0df32ce16d
|
Merge branch 'main' of github.com:TheRedShip/RT_GPU
|
2025-01-18 19:22:47 +01:00 |
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f1e9a75599
|
~ | BVH Opti working
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2025-01-18 19:21:29 +01:00 |
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d62b5a5de0
|
add parsing of faces with "/" in obj files
|
2025-01-18 19:11:11 +01:00 |
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|
4863a5ef77
|
+ | BVH opti
|
2025-01-18 18:08:01 +01:00 |
|
|
85bab977df
|
+ | Debug view
|
2025-01-18 16:00:24 +01:00 |
|
|
5d3de6158b
|
+ | Dragon and bvh
|
2025-01-18 12:30:35 +01:00 |
|
|
bb673d4af1
|
cleanup ObjParser
|
2025-01-17 19:33:55 +01:00 |
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|
ce49ecb219
|
+ | BVH Working
|
2025-01-17 19:31:43 +01:00 |
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|
f5482258ba
|
Merge branch 'main' of github.com:TheRedShip/RT_GPU
|
2025-01-17 16:30:33 +01:00 |
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|
6fdea11adb
|
~ | BVH sent to gpu
|
2025-01-17 16:27:39 +01:00 |
|
|
5ad7d8879d
|
add polygon parsing capability to obj faces
|
2025-01-17 15:08:07 +01:00 |
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|
6f80a66550
|
+ | Starting bvh
|
2025-01-16 23:50:09 +01:00 |
|
|
67eca73d47
|
change obj parsing to its own object and start polygon triangulation
|
2025-01-16 22:10:09 +01:00 |
|
|
02e670195c
|
+ | Light array sent to gpu
|
2025-01-16 17:17:03 +01:00 |
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|
787833ac84
|
+ | Transparency Material
|
2025-01-16 00:12:31 +01:00 |
|
|
a892d5e7e6
|
~ | Small modif
|
2025-01-15 19:53:00 +01:00 |
|
|
7d81da012e
|
set metallic at 1 by default on mtl materials
|
2025-01-15 19:13:13 +01:00 |
|
|
2097a71090
|
~ | Fog parameter set to int
|
2025-01-15 19:05:53 +01:00 |
|
|
159a0caf72
|
add mtl file support to obj parsing
|
2025-01-15 13:28:02 +01:00 |
|
|
8048d0b799
|
+ | New window2 scene + better light direct sampling, to tweak and see
|
2025-01-15 12:18:21 +01:00 |
|
|
2899055b51
|
+ | Fog imGUI
|
2025-01-14 20:38:03 +01:00 |
|
|
1d3627000d
|
+ | Volumetric ligthing
|
2025-01-13 23:45:13 +01:00 |
|
|
819c07f90d
|
~ | removing useless trycatch
|
2025-01-13 18:50:55 +01:00 |
|
|
449f059a07
|
add obj parser
|
2025-01-13 18:09:25 +01:00 |
|
|
a551347084
|
+ | Better parsing
|
2025-01-12 19:34:16 +01:00 |
|
|
1908057434
|
~ | Refraction change
|
2025-01-12 19:05:03 +01:00 |
|
|
5d5c9d432e
|
~ | Imgui material
|
2025-01-12 18:30:31 +01:00 |
|