110 Commits

Author SHA1 Message Date
0908afef0f ~ | Fixing fog lighting acne and denoising not clearing 2025-03-09 16:01:03 +01:00
a878a4c0fd ~ | Better fps handling 2025-02-25 19:03:35 +01:00
3d2bcce9ca + | New output texture slider 2025-02-24 20:37:25 +01:00
b3bc2cc659 * | Push for render sponza on server 2025-02-18 00:34:13 +01:00
fa967b1de7 + | Fixing texture limit on old gpu 2025-02-17 11:50:53 +01:00
0c2549390d Merge branch 'main' of github.com:TheRedShip/RT_GPU 2025-02-16 02:02:33 +01:00
ca91acbf67 + | Denoising on light texture 2025-02-16 02:02:13 +01:00
99965ae243 denoise only on last image when rendering 2025-02-15 23:51:18 +01:00
0544bc3a0f Merge branch 'ShaderReload' 2025-02-14 18:47:03 +01:00
a704a1fd76 + | Renderer working 2025-02-14 18:11:33 +01:00
cb87646621 add axdubois on sponza 2025-02-14 14:49:46 +01:00
583e15685a ~ | Shader hot reloading 2025-02-14 00:10:46 +01:00
4ddacdaadd + | Define system + denoising back 2025-02-13 23:18:04 +01:00
9b8da6ebd8 + | Shader reloading working 2025-02-13 19:22:27 +01:00
6e3b0c44eb + | Shader class system better working 2025-02-13 00:28:20 +01:00
a71529312b Merge remote-tracking branch 'origin/Denoising' 2025-02-09 17:12:04 +01:00
ee95d9954a + | Imgui denoise 2025-02-08 23:38:49 +01:00
39196a00ff ~ | Working atrous algorithm 2025-02-08 21:43:49 +01:00
cbc2550d78 ~ | Pass system shader 2025-02-07 23:32:52 +01:00
9669526296 ~ | Small fixes 2025-02-06 18:10:19 +01:00
2b879218ed fix compilation error unused variable, make getFilePath work on windows (yavin, you should still install linux), add error callback to glfw 2025-02-06 16:34:36 +01:00
b1c9718ae3 + | Portal viewing angle teleportation 2025-02-06 16:33:45 +01:00
9e802860ee + | Almost pixel perfect portals tp 2025-02-06 16:33:43 +01:00
106db8e29e renderer works in headless mode now 2025-02-06 16:33:19 +01:00
7778127a8b renderer can now load a path 2025-02-06 16:32:44 +01:00
cb7eb9346c start changing parsing of arguments to add settings and start a render with no input 2025-02-06 16:31:28 +01:00
d3dbf8f959 + | Portal viewing angle teleportation 2025-02-06 00:16:25 +01:00
5eaefb171e + | Almost pixel perfect portals tp 2025-02-05 20:14:42 +01:00
85b7b58bed renderer works in headless mode now 2025-02-04 22:43:01 +01:00
9ab0212d03 renderer can now load a path 2025-02-04 19:06:41 +01:00
2264ed7a8f start changing parsing of arguments to add settings and start a render with no input 2025-02-04 03:19:29 +01:00
c426b8078b + | Denoising texture 2025-02-02 19:45:26 +01:00
f03d48e62d ~ | Fixing emissive texture 2025-02-02 15:16:47 +01:00
328737ac4b + | Poorly done emissive texture 2025-02-01 21:32:37 +01:00
0b930fe394 ~ | Small tweaks 2025-02-01 14:56:45 +01:00
49bc86433f ~ | Imgui and other 2025-01-31 12:19:27 +01:00
3d416ac156 merge renderer with main 2025-01-30 22:31:25 +01:00
28ba1a1dd0 + | Fixing 2025-01-30 18:33:01 +01:00
977b4eb63e ~ | some opti 2025-01-30 17:16:03 +01:00
2e062a69e9 + | Cleaning and color texture done 2025-01-30 15:33:00 +01:00
8466e672f6 + | texture 2025-01-28 19:19:46 +01:00
ff9ab9251f + | truc 2025-01-28 18:35:46 +01:00
e9c77cfdd4 + | Parsing textures 2025-01-27 23:56:32 +01:00
6b64d2188e + | Multiple textures 2025-01-27 19:08:52 +01:00
1e0ff2d88d + | Texture parse 2025-01-27 16:59:06 +01:00
d93a7342a1 + | Texture working on sphere 2025-01-26 22:42:37 +01:00
25187d60ce fix conditional jump problems, add functions to use ffmpeg for the render and add ffmpeg to compile the project 2025-01-25 03:27:55 +01:00
6378ed0737 + | Small opti 2025-01-24 19:54:14 +01:00
7b1be7c2d9 rendrerer : add a test split button to see if a part of path is good 2025-01-23 19:47:41 +01:00
4b8e9bd5f0 add renderer window to make a path with timestamps 2025-01-23 13:06:22 +01:00