Commit Graph

30 Commits

Author SHA1 Message Date
f7077e9f76 fix compilation error unused variable, make getFilePath work on windows (yavin, you should still install linux), add error callback to glfw 2025-02-06 03:00:07 +01:00
4b8f53e5fa ~ | chepa 2025-02-03 20:25:19 +01:00
294be844e2 ~ | Fixing multiple loading same texture 2025-02-03 18:40:40 +01:00
3a70a08ea6 ~ | Emissive texture working 2025-02-02 17:10:06 +01:00
f03d48e62d ~ | Fixing emissive texture 2025-02-02 15:16:47 +01:00
328737ac4b + | Poorly done emissive texture 2025-02-01 21:32:37 +01:00
0bb7315681 ~ | Small obj color fix 2025-02-01 20:35:22 +01:00
3e122a972e ~ | relativ epath 2025-01-31 21:24:06 +01:00
2ea01daf4b ~ | minor change 2025-01-31 17:18:17 +01:00
49bc86433f ~ | Imgui and other 2025-01-31 12:19:27 +01:00
d94de1954f + | Lambo scene 2025-01-30 23:17:07 +01:00
6f42d10836 + | Texture finally working entirely 2025-01-29 18:38:55 +01:00
7eb27a5c2c + | Polygone textured 2025-01-29 15:16:04 +01:00
8466e672f6 + | texture 2025-01-28 19:19:46 +01:00
ff9ab9251f + | truc 2025-01-28 18:35:46 +01:00
7b81995724 + | Texture parsing on obj 2025-01-28 12:20:09 +01:00
e9c77cfdd4 + | Parsing textures 2025-01-27 23:56:32 +01:00
6378ed0737 + | Small opti 2025-01-24 19:54:14 +01:00
46ef719f29 add relative path for materials in obj files and for OBJ elements in scenes 2025-01-21 16:15:07 +01:00
da49d10ec5 + | Handling transformation objects 2025-01-21 00:02:12 +01:00
226573aaba + | Offset bvh in the parsing 2025-01-20 16:27:02 +01:00
0f32453088 + | O3 faster bvh build and display informations 2025-01-20 10:11:54 +01:00
84b0f22127 + | Multiple obj using multiple BVH 2025-01-19 22:40:02 +01:00
388ad5fc7d + | Opti bvh on compute.glsl 2025-01-18 21:12:11 +01:00
d62b5a5de0 add parsing of faces with "/" in obj files 2025-01-18 19:11:11 +01:00
5d3de6158b + | Dragon and bvh 2025-01-18 12:30:35 +01:00
bb673d4af1 cleanup ObjParser 2025-01-17 19:33:55 +01:00
5ad7d8879d add polygon parsing capability to obj faces 2025-01-17 15:08:07 +01:00
6f80a66550 + | Starting bvh 2025-01-16 23:50:09 +01:00
67eca73d47 change obj parsing to its own object and start polygon triangulation 2025-01-16 22:10:09 +01:00