Commit Graph

20 Commits

Author SHA1 Message Date
583e15685a ~ | Shader hot reloading 2025-02-14 00:10:46 +01:00
4ddacdaadd + | Define system + denoising back 2025-02-13 23:18:04 +01:00
9b8da6ebd8 + | Shader reloading working 2025-02-13 19:22:27 +01:00
6e3b0c44eb + | Shader class system better working 2025-02-13 00:28:20 +01:00
ee95d9954a + | Imgui denoise 2025-02-08 23:38:49 +01:00
39196a00ff ~ | Working atrous algorithm 2025-02-08 21:43:49 +01:00
cbc2550d78 ~ | Pass system shader 2025-02-07 23:32:52 +01:00
c426b8078b + | Denoising texture 2025-02-02 19:45:26 +01:00
f03d48e62d ~ | Fixing emissive texture 2025-02-02 15:16:47 +01:00
3d416ac156 merge renderer with main 2025-01-30 22:31:25 +01:00
28ba1a1dd0 + | Fixing 2025-01-30 18:33:01 +01:00
977b4eb63e ~ | some opti 2025-01-30 17:16:03 +01:00
2e062a69e9 + | Cleaning and color texture done 2025-01-30 15:33:00 +01:00
25187d60ce fix conditional jump problems, add functions to use ffmpeg for the render and add ffmpeg to compile the project 2025-01-25 03:27:55 +01:00
6fdea11adb ~ | BVH sent to gpu 2025-01-17 16:27:39 +01:00
21f2e84b61 ~ | Weird random, needs to be upgrade 2025-01-02 14:47:10 +01:00
f64d6d0042 + | Accumulation texture 2024-12-27 17:10:35 +01:00
216e9a684a + | Multiple sphere sent to GPU working 2024-12-24 01:44:53 +01:00
7b56daf149 + | Switched to compute shader 2024-12-24 00:42:47 +01:00
e931b496ee + | Going to start object systems 2024-12-23 19:47:34 +01:00