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~ | Fixing path
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@ -67,7 +67,7 @@ void main()
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totalWeight += weight;
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}
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}
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light /= totalWeight;
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light * (1.0 / totalWeight);
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if (u_pass == u_pass_count - 1)
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{
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vec4 color = light * imageLoad(color_texture, pixel_coords);
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