~ | Shader class working

This commit is contained in:
RedShip
2024-10-13 20:59:24 +02:00
parent 793398f888
commit d8fd3d0535
11 changed files with 285 additions and 26 deletions

7
shaders/frag.glsl Normal file
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#version 330 core
out vec4 FragColor;
void main()
{
FragColor = vec4(1.0, 0., 0., 0.);
}

6
shaders/vertex.glsl Normal file
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#version 330 core
layout(location = 0) in vec2 vPos;
void main()
{
gl_Position = vec4(vPos, 0.0, 1.0);
};