mirror of
https://github.com/TheRedShip/RT_GPU.git
synced 2025-09-27 10:48:34 +02:00
+ | Almost pixel perfect portals tp
This commit is contained in:
@ -6,7 +6,7 @@
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/* By: ycontre <ycontre@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/10/15 13:59:57 by TheRed #+# #+# */
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/* Updated: 2024/12/23 17:42:18 by ycontre ### ########.fr */
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/* Updated: 2025/02/05 19:05:45 by ycontre ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -42,7 +42,7 @@ class Camera
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void updateCameraVectors();
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void portalTeleport(Scene *scene);
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int portalTeleport(Scene *scene, float delta_time);
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glm::vec3 getPosition();
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glm::vec2 getDirection();
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@ -24,8 +24,8 @@ pl 0 -2 0 0 1 0 2 // floor
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qu -1 1.999 -1 0 0 2 2 0 0 1 6
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OBJ scenes/obj/Dragon_800K.obj -0.5 0 0.55 5 0 90 0
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OBJ scenes/obj/Dragon_800K.obj 0.5 0 -0.55 5 0 -90 0
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OBJ obj/Dragon_800K.obj -0.5 0 0.55 5 0 90 0
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OBJ obj/Dragon_800K.obj 0.5 0 -0.55 5 0 -90 0
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po -1.99 -0.5 -0.5 0 1 0 0 0 1 0 4
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po 1.99 -0.5 -0.5 0 1 0 0 0 1 1 4
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@ -1,4 +1,4 @@
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CAM 0 2.59881 7 -4.8 -89.9996 0 1 90 5
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CAM -2.43549 3.10568 -6.50845 -16.4 53.8007 0 1 90 5
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MAT 100 200 100 0.0 0.0 0.0 // 0
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MAT 200 200 200 0.0 0.0 0.0 // 1
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@ -30,10 +30,10 @@ qu 9.5 0 -1 0 3 0 0 0 2 0 1
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qu 12.5 0 -1 0 3 0 0 0 2 0 1
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qu 9.5 3 -1 3 0 0 0 0 2 0 1
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# small tunnel entrance
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# po 9.5 0 1 3 0 0 0 3 0 0 4
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# po -1.5 0 4.99 3 0 0 0 3 0 1 4
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# # small tunnel entrance
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# po 9.5 2 1 3 0 0 0 3 0 0 4
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# po -1.5 2 4 3 0 0 0 3 0 1 4
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# #small tunnel entrace behind
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# po 9.5 0 -1 3 0 0 0 3 0 1 5
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# po -1.5 0 -4.99 3 0 0 0 3 0 0 5
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# po 9.5 2 -1 3 0 0 0 3 0 1 5
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# po -1.5 2 -4 3 0 0 0 3 0 0 5
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@ -6,7 +6,7 @@
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/* By: ycontre <ycontre@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/09/27 14:51:49 by TheRed #+# #+# */
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/* Updated: 2025/02/06 16:32:59 by tomoron ### ########.fr */
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/* Updated: 2025/02/06 16:33:36 by tomoron ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -6,7 +6,7 @@
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/* By: ycontre <ycontre@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/10/15 14:00:38 by TheRed #+# #+# */
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/* Updated: 2025/01/28 02:15:41 by tomoron ### ########.fr */
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/* Updated: 2025/02/05 20:09:58 by ycontre ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -49,13 +49,13 @@ void Camera::update(Scene *scene, float delta_time)
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if (speed > _maxSpeed)
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_velocity = glm::normalize(_velocity) * _maxSpeed;
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if (glm::length(_velocity) > 0.0f && !this->portalTeleport(scene, delta_time))
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_position += _velocity * delta_time;
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_acceleration = glm::vec3(0.0f);
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this->portalTeleport(scene);
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_acceleration = glm::vec3(0.0f);
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}
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void Camera::portalTeleport(Scene *scene)
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int Camera::portalTeleport(Scene *scene, float delta_time)
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{
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for (const GPUObject &obj : scene->getObjectData())
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{
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@ -78,18 +78,22 @@ void Camera::portalTeleport(Scene *scene)
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if (alphaBeta.x >= 0.0f && alphaBeta.x <= 1.0f && alphaBeta.y >= 0.0f && alphaBeta.y <= 1.0f)
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{
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float distance = glm::length(point_projected - _position);
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if (distance < 0.1f)
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glm::vec3 future_pos = _position + _velocity * delta_time;
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float distance_future_pos = glm::length(future_pos - _position);
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float distance_portal = glm::length(point_projected - _position);
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if (distance_portal <= distance_future_pos && glm::dot(glm::normalize(future_pos - _position), obj.normal) > 0.0f)
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{
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GPUObject linked_portal = scene->getObjectData()[obj.radius];
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std::cout << glm::to_string(point_projected) << std::endl;
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_position = linked_portal.position + (_position - obj.position) - linked_portal.normal * 0.1f;
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std::cout << "Teleporting to " << glm::to_string(_position) << std::endl;
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_position = (linked_portal.position) + (_position - obj.position) - (((distance_future_pos - distance_portal)) * linked_portal.normal);
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break ;
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return (1);
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}
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}
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}
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return (0);
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}
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void Camera::processMouse(float xoffset, float yoffset, bool constraint_pitch = true)
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@ -6,7 +6,7 @@
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/* By: ycontre <ycontre@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/10/13 16:16:24 by TheRed #+# #+# */
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/* Updated: 2025/02/04 16:46:29 by tomoron ### ########.fr */
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/* Updated: 2025/02/05 20:01:29 by ycontre ### ########.fr */
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/* */
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/* ************************************************************************** */
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