+ | Multiple obj using multiple BVH

This commit is contained in:
TheRedShip
2025-01-19 22:40:02 +01:00
parent d7bf46e76e
commit 84b0f22127
11 changed files with 170 additions and 95 deletions

View File

@ -16,8 +16,10 @@ ObjParser::ObjParser(std::string &filename)
{
_mat = 0;
_file.open(filename);
if(!_file.is_open())
throw std::runtime_error("OBJ : could not open object file");
}
ObjParser::~ObjParser()
@ -164,7 +166,7 @@ void ObjParser::addFace(std::stringstream &line, Scene &scene)
void ObjParser::addTriangle(glm::vec3 v1, glm::vec3 v2, glm::vec3 v3, Scene &scene)
{
scene.addObject(new Triangle(v1, v2, v3, _mat));
_triangles.push_back(Triangle(v1, v2, v3, _mat));
}
void ObjParser::parseMtl(std::stringstream &input_line, Scene &scene)
@ -272,5 +274,7 @@ void ObjParser::parse(Scene &scene)
throw;
}
}
scene.addBvh(_triangles);
}