mirror of
https://github.com/TheRedShip/RT_GPU.git
synced 2025-09-27 18:48:36 +02:00
server now sends jobs to client and client can send result image to server
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@ -6,19 +6,29 @@
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/* By: tomoron <tomoron@student.42angouleme.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2025/02/20 18:24:39 by tomoron #+# #+# */
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/* Updated: 2025/02/23 22:41:07 by tomoron ### ########.fr */
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/* Updated: 2025/02/25 01:49:23 by tomoron ### ########.fr */
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/* */
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/* ************************************************************************** */
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#include "RT.hpp"
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Clusterizer::Clusterizer(Arguments &args)
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//TODO before push :
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// - client work on image when gets job
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// - handle client disconnect
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// - show image number in imgui
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// - client send progress update when percent change
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// - server action to send map name
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// - when image is done, send a image send request and wait for server response
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// - when server accepts send request, send full image
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Clusterizer::Clusterizer(Arguments &args, Renderer *renderer)
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{
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_isActive = 1;
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_isServer = 0;
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_error = 0;
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_serverSocket = 0;
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_sceneName = args.getSceneName();
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_renderer = renderer;
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if(args.getBoolean("server"))
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{
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@ -40,14 +50,14 @@ Clusterizer::~Clusterizer(void)
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close(_serverSocket);
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}
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void Clusterizer::update(void)
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void Clusterizer::update(Scene &scene, Window &win, std::vector<GLuint> &textures, ShaderProgram &denoisingProgram)
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{
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if(!_isActive)
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return ;
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if(_isServer)
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updateServer();
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else
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updateClient();
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updateClient(scene, win, textures, denoisingProgram);
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}
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bool Clusterizer::getError(void)
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