- Creating gravity changer
   - Implement event while on
This commit is contained in:
Hugo Bourgeon
2024-08-21 17:09:13 +02:00
parent ede59c6d4b
commit e247db28fc
4 changed files with 133 additions and 37 deletions

View File

@ -3,10 +3,10 @@
/* ::: :::::::: */
/* Player.js :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ */
/* By: hubourge <hubourge@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/08/18 00:30:31 by edbernar #+# #+# */
/* Updated: 2024/08/21 14:42:20 by edbernar ### ########.fr */
/* Updated: 2024/08/21 16:54:36 by hubourge ### ########.fr */
/* */
/* ************************************************************************** */
@ -64,7 +64,7 @@ class Player
this.object = object;
this.limits = map.playerLimits;
this.camera = new THREE.PerspectiveCamera(50, window.innerWidth / window.innerHeight, 0.1, 10000);
this.object.position.set(0, 0.32, map.mapLength / 2 - 0.2);
this.object.position.set(0, this.limits.down, map.mapLength / 2 - 0.2);
this.setCameraPosition(
this.object.position.x,
this.object.position.y + 0.7,
@ -251,6 +251,7 @@ class Player
{
clearInterval(this.interval);
this.interval = null;
this.object.position.y = this.limits.down;
}
}, 5);
}