changing eddy's changes (because it's fun), tournaments now detect when it ended

This commit is contained in:
2024-10-16 14:25:16 +02:00
parent 18eed2de28
commit dc2073f6f2
3 changed files with 34 additions and 25 deletions

View File

@ -6,7 +6,7 @@
# By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ #
# +#+#+#+#+#+ +#+ #
# Created: 2024/10/05 03:54:20 by tomoron #+# #+# #
# Updated: 2024/10/16 01:25:20 by edbernar ### ########.fr #
# Updated: 2024/10/16 14:10:20 by tomoron ### ########.fr #
# #
# **************************************************************************** #
@ -18,7 +18,6 @@ import random
import asyncio
import time
DISABLE_BOT_MOVEMENT = False
class Bot(Player):
def __init__(self, game=None, tournament=None):
@ -31,8 +30,9 @@ class Bot(Player):
self.objective = {"pos":0, "up": False}
self.skin = 0
self.goal = 0
asyncio.create_task(self.updateLoop())
asyncio.create_task(self.goToObjectiveLoop())
if(gameSettings.noBotMovement):
asyncio.create_task(self.updateLoop())
asyncio.create_task(self.goToObjectiveLoop())
print("I am a bot, boop boop beep boop")
def createTempBall(self):
@ -86,19 +86,18 @@ class Bot(Player):
async def goToObjectiveLoop(self):
lastUpdate = time.time()
while not self.isEnd():
if (not DISABLE_BOT_MOVEMENT):
if(self.pos["pos"] != self.objective["pos"] or self.pos["up"] != self.objective["up"]):
self.pos["up"] = self.objective["up"]
if(self.pos["pos"] != self.objective["pos"] or self.pos["up"] != self.objective["up"]):
self.pos["up"] = self.objective["up"]
maxDistance = GameSettings.maxPlayerSpeed * (time.time() - lastUpdate)
print("maxDistance :", maxDistance)
travel = self.objective["pos"] - self.pos["pos"]
if(travel >= 0):
travel = min(self.objective["pos"] - self.pos["pos"], maxDistance)
else:
travel = max(self.objective["pos"] - self.pos["pos"], -maxDistance)
print("travel :", travel)
self.game.move(self.socket, self.pos["pos"] + travel, self.pos["up"])
maxDistance = GameSettings.maxPlayerSpeed * (time.time() - lastUpdate)
print("maxDistance :", maxDistance)
travel = self.objective["pos"] - self.pos["pos"]
if(travel >= 0):
travel = min(self.objective["pos"] - self.pos["pos"], maxDistance)
else:
travel = max(self.objective["pos"] - self.pos["pos"], -maxDistance)
print("travel :", travel)
self.game.move(self.socket, self.pos["pos"] + travel, self.pos["up"])
lastUpdate = time.time()
await asyncio.sleep(1 / 20)

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@ -6,7 +6,7 @@
# By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ #
# +#+#+#+#+#+ +#+ #
# Created: 2024/10/06 16:33:56 by tomoron #+# #+# #
# Updated: 2024/10/16 01:24:44 by edbernar ### ########.fr #
# Updated: 2024/10/16 14:12:50 by tomoron ### ########.fr #
# #
# **************************************************************************** #
@ -43,6 +43,7 @@ class GameSettings:
wallLength = 1
wallWidth = 0.05
bounceSpeedIncrease = 0.2
maxScore = 5
maxScore = 2
maxPlayerSpeed = 6
noBotMovement = False

View File

@ -6,7 +6,7 @@
# By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ #
# +#+#+#+#+#+ +#+ #
# Created: 2024/10/04 17:17:07 by tomoron #+# #+# #
# Updated: 2024/10/15 13:37:13 by tomoron ### ########.fr #
# Updated: 2024/10/15 19:01:39 by tomoron ### ########.fr #
# #
# **************************************************************************** #
@ -48,12 +48,12 @@ class Tournament:
def sendAllInfo(self, socket):
players = []
for x in self.players:
players.append({"id":x.socket.id,"username":x.socket.username, "pfp":x.socket.pfp})
for x in range(len(self.players)):
players.append({"id":x,"username":self.players[x].socket.username, "pfp":self.players[x].socket.pfp})
socket.sync_send("tournament",{"action":5, "players":players, "messages" : self.messages})
def sendMessage(self, socket, message):
self.messages.append({"username":socket.username, "message":message})
self.messages.append({"username":socket.username, "message":message})
if(len(self.messages) > 20):
self.messages.pop(0)
self.broadcast({"action":3, "username":socket.username, "message":message})
@ -70,7 +70,7 @@ class Tournament:
return;
self.players.pop(index)
socket.tournament = None
self.broadcast({"action":2,"id":socket.id})
self.broadcast({"action":2,"id":index})
def join(self, socket, skin=0, goal=0, isBot=False):
if(not isBot and socket.tournament != None):
@ -89,7 +89,7 @@ class Tournament:
socket.tournament = self
self.players.append(player)
socket.sync_send("tournament",{"action":0, "code":self.code})
self.broadcast({"action":1, "id":socket.id, "username": socket.username,"pfp":socket.pfp})
self.broadcast({"action":1, "id":len(self.players) - 1, "username": socket.username,"pfp":socket.pfp})
if(len(self.players) == Tournament.playerLimit):
self.start()
if(len(self.players) == Tournament.playerLimit - self.nbBot):
@ -112,4 +112,13 @@ class Tournament:
def start(self):
self.started = True
self.createGames(self.players.copy())
self.finalGame = self.createGames(self.players.copy())
asyncio.create_task(self.tournamentLoop())
async def tournamentLoop(self):
while self.finalGame.winner == None:
await asyncio.sleep(1)
print("tournament done, winner is ", self.finalGame.winner.socket.username)