Merge branch 'main' of github.com:Kum1ta/PTME_Transcendence

This commit is contained in:
Kum1ta
2024-08-29 18:43:36 +02:00
3 changed files with 99 additions and 131 deletions

View File

@ -6,7 +6,7 @@
/* By: hubourge <hubourge@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/08/18 00:53:53 by edbernar #+# #+# */
/* Updated: 2024/08/28 16:34:39 by hubourge ### ########.fr */
/* Updated: 2024/08/29 17:54:30 by hubourge ### ########.fr */
/* */
/* ************************************************************************** */
@ -36,6 +36,13 @@ Controls :
- 4 : balle vers la gauche
- 6 : balle vers ladroite
- 9 : inversion gravite
- p : clear video
- o : goal video
- i : outstanding video
- u : 16 video
- y : 8 video
- t : 4 video
*/
let debug = false;
@ -107,19 +114,22 @@ class MultiGame
if (e.key == 'c')
debug = !debug;
if (e.key == 'p')
{
map.clearVideoCanvas();
}
map.putVideoOnCanvas(0, null);
if (e.key == 'o')
{
// map.clearVideoCanvas();
map.putVideoOnCanvas(3, 'catch');
}
map.putVideoOnCanvas(3, 'goal');
if (e.key == 'i')
map.putVideoOnCanvas(3, 'outstanding');
if (e.key == 'u')
map.putVideoOnCanvas(3, 3);
if (e.key == 'y')
map.putVideoOnCanvas(2, 3);
if (e.key == 't')
map.putVideoOnCanvas(1, 3);
})
renderer.setAnimationLoop(loop)
}
static dispose()
{
debug = false;

View File

@ -6,7 +6,7 @@
/* By: hubourge <hubourge@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/08/20 14:52:55 by hubourge #+# #+# */
/* Updated: 2024/08/28 19:07:03 by hubourge ### ########.fr */
/* Updated: 2024/08/29 17:52:41 by hubourge ### ########.fr */
/* */
/* ************************************************************************** */
@ -25,9 +25,21 @@ let materialCanvas = null;
let textureLoaderPlane = null;
let texturePlane = null;
let ctx = null;
let path = [];
let spacingImages = [];
let clearVideo = false;
let path = [
{name: 'goal', onChoice: true, src:'../textures/video/goal2.webm'},
{name: 'easteregg', onChoice: true, src:'../textures/video/easteregg.webm'},
{name: 'outstanding', onChoice: true, src:'../textures/video/outstanding.webm'},
{name: 'ping', onChoice: false, src:'../textures/video/pingpong.mp4'},
{name: 'catch', onChoice: false, src:'../textures/video/catch.mp4'},
{name: 'fortnite', onChoice: false, src:'../textures/video/fortnite.mp4'},
]
let spacingImages = [
100 * 2.33 * 10 - (100 * 2.33), // 2 images
100 * 2.33 * 5 - (100 * 2.33), // 4 images
100 * 2.33 * 2.5 - (100 * 2.33), // 8 images
100 * 2.33 * 1.25 - (100 * 2.33), // 16 images
];
class Map
{
@ -112,7 +124,6 @@ class Map
scene.add(this.#createPlanes(7.5, length, (Math.PI / 2), "planeTop", false, '/textures/pastel.jpg'));
scene.add(this.#createWall(-3.5, 0.4, -length/2, "wallLeft"));
scene.add(this.#createWall(3.5, 0.4, -length/2, "wallRight"));
this.#createBanner();
if (obstacles)
this.#generateObstacle();
};
@ -298,90 +309,56 @@ class Map
/* Todo (Hugo) :
- Faire une zone Player banner (importer un model blender)
- Faire une zone pour les pub (s'inspirer de theFinals) (ok)
- Effet gros pixel (ok)
- Effet de lumière en 2d (direct dans les videos)
- Preparer differents events
- Faire une zone pour les pub (ok)
- Effet gros pixel (ok)
- Effet de lumière en 2d (essayer shader ou filtre)
- Preparer differents events (ok)
*/
#createBanner()
putVideoOnCanvas(nbImage, vNameNb)
{
// Create canvas
this.#clearVideoCanvas();
if (nbImage <= 0)
return ;
let startIndex = 0;
let nbVideos = 1;
path.sort(() => Math.random() - 0.5);
// Create the canvas for the video
videoCanvas = document.createElement('canvas');
ctx = videoCanvas.getContext('2d');
videoCanvas.width = 100 * 2.33 * 20;
videoCanvas.height = 100;
// Get the number of videos to display
if (vNameNb && typeof(vNameNb) == 'number')
nbVideos = vNameNb;
if (vNameNb && typeof(vNameNb) == 'string')
startIndex = getIndex(vNameNb);
path = [
{name: 'goal', src:'../textures/video/goal2.webm'},
{name: 'ping', src:'../textures/video/pingpong.mp4'},
{name: 'catch', src:'../textures/video/catch.mp4'},
{name: 'easteregg', src:'../textures/video/easteregg.webm'},
{name: 'fortnite', src:'../textures/video/fortnite.mp4'},
{name: 'outstanding', src:'../textures/video/outstanding.webm'},
]
path.sort(() => Math.random() - 0.5);
spacingImages = [
100 * 2.33 * 10 - (100 * 2.33), // 2 images
100 * 2.33 * 5 - (100 * 2.33), // 4 images
100 * 2.33 * 2.5 - (100 * 2.33), // 8 images
100 * 2.33 * 1.25 - (100 * 2.33), // 16 images
];
// const nbImages = 3; // 0 = 2 img, 1 = 4 img, 2 = 8 img, 3 = 16 img
// // Create texture
// videoCanvasTexture = new THREE.CanvasTexture(videoCanvas);
// videoCanvasTexture.wrapS = THREE.RepeatWrapping;
// videoCanvasTexture.wrapT = THREE.RepeatWrapping;
// videoCanvasTexture.repeat.set(-1, 1);
// materialCanvas = new THREE.MeshBasicMaterial({ map: videoCanvasTexture, side: THREE.BackSide , transparent: false});
// loader.load( '../blender/exported/banner.glb', (gltf) => {
// this.banner = gltf.scene.children[0];
// gltf = null;
// this.banner.material = materialCanvas;
// this.banner.position.y += 1.7;
// this.banner.rotation.x = (Math.PI);
// this.banner.rotation.y += -0.15;
// scene.add(this.banner);
// interval2 = setInterval(() => {
// this.banner.rotation.y += 0.001;
// }, 10);
// }, undefined, function ( error ) {
// console.error( error );
// } );
}
putVideoOnCanvas(nbImage, name)
{
console.log('put video canvas');
let startIndex;
let nbVideos = 1;
if (name && typeof(name) == 'number')
nbVideos = name;
if (name && typeof(name) == 'string')
function getIndex(vNameNb)
{
for (let index = 0; index < path.length; index++)
for (let i = 0; i < path.length; i++)
{
if (path[index].name == name)
{
startIndex = index;
break ;
}
startIndex = 0;
if (path[i].name == vNameNb)
return (i);
}
return (0);
}
else
startIndex = ((Math.random() * (path.length - nbVideos)).toFixed(0)) % path.length;
// Fill the videoList with the videos
for (let i = startIndex; i < (nbVideos + startIndex); i++)
{
let videoTmp = new Video(path[i].src).video;
if (path[i].onChoice == true && !(vNameNb && typeof(vNameNb) == 'string'))
{
startIndex++;
continue ;
}
let videoTmp = null;
if (Math.random() < 0.99)
videoTmp = new Video(path[i].src).video;
else
videoTmp = new Video(path[getIndex('easteregg')].src).video;
videoTmp.addEventListener('loadeddata', () => {
videoTmp.play();
drawVideoOnCanvas();
@ -389,17 +366,12 @@ class Map
videoList.push({video: videoTmp, imageWidth: 100 * 2.33, imageHeight: 100});
}
console.log('videoList', videoList);
// Draw the video on the canvas
function drawVideoOnCanvas()
{
if (videoCanvas)
{
ctx.clearRect(0, 0, videoCanvas.width, videoCanvas.height);
if (clearVideo)
{
return ;
}
if (nbVideos == 0)
return ;
let nbDraw = 0;
@ -413,20 +385,23 @@ class Map
vIndex++;
if (vIndex >= nbVideos)
vIndex = 0;
if (!(videoList && videoList[vIndex]))
break ;
}
if (videoCanvasTexture)
videoCanvasTexture.needsUpdate = true;
requestAnimationFrame(drawVideoOnCanvas);
}
}
// Create texture
// Create the material and the banner
videoCanvasTexture = new THREE.CanvasTexture(videoCanvas);
videoCanvasTexture.wrapS = THREE.RepeatWrapping;
videoCanvasTexture.wrapT = THREE.RepeatWrapping;
videoCanvasTexture.repeat.set(-1, 1);
materialCanvas = new THREE.MeshBasicMaterial({ map: videoCanvasTexture, side: THREE.BackSide , transparent: false});
materialCanvas = new THREE.MeshBasicMaterial({ map: videoCanvasTexture, side: THREE.BackSide , transparent: true});
// Load the banner
loader.load( '../blender/exported/banner.glb', (gltf) => {
this.banner = gltf.scene.children[0];
gltf = null;
@ -443,15 +418,13 @@ class Map
} );
}
clearVideoCanvas()
#clearVideoCanvas()
{
console.log('clear video canvas');
if (videoCanvas)
{
videoCanvas.remove();
videoCanvas = null;
}
if (videoList)
{
videoList.forEach(elem => {
@ -460,41 +433,26 @@ class Map
elem.video.removeAttribute('src');
elem.video.load();
})
videoList = null;
videoList = [];
}
// if (videoCanvasTexture)
// videoCanvasTexture.dispose();
// videoCanvas = null;
// videoCanvasTexture = new THREE.CanvasTexture(videoCanvas);
// videoCanvasTexture.wrapS = THREE.RepeatWrapping;
// videoCanvasTexture.wrapT = THREE.RepeatWrapping;
// videoCanvasTexture.repeat.set(-1, 1);
// if (materialCanvas)
// materialCanvas.dispose();
// materialCanvas = new THREE.MeshBasicMaterial({ map: videoCanvasTexture, side: THREE.BackSide , transparent: false});
// loader.load( '../blender/exported/banner.glb', (gltf) => {
// this.banner = gltf.scene.children[0];
// gltf = null;
// this.banner.material = materialCanvas;
// this.banner.position.y += 1.7;
// this.banner.rotation.x = (Math.PI);
// this.banner.rotation.y += -0.15;
// scene.add(this.banner);
// interval2 = setInterval(() => {
// this.banner.rotation.y += 0.001;
// }, 10);
// }, undefined, function ( error ) {
// console.error( error );
// } );
console.log('videoList', videoList);
videoList = [];
if (videoCanvasTexture)
{
videoCanvasTexture.dispose();
videoCanvasTexture = null;
}
if (materialCanvas)
{
materialCanvas.dispose();
materialCanvas = null;
}
if (interval2)
{
clearInterval(interval2);
interval2 = null;
}
scene.remove(this.banner);
}
#animationGravityChanger(group, onTop)
{
let geometryGC = new THREE.TorusGeometry(1.5, 0.05, 12, 24);
@ -562,7 +520,7 @@ class Map
update(ball)
{
for (let i = 0; i < this.arrObject.length; i++)
for (let i = 0; this.arrObject && i < this.arrObject.length; i++)
{
if (this.arrObject[i].name == "wallLeft")
{