GameSettings missing and don't remove player from player list if the tournament is started
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@ -6,7 +6,7 @@
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# By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ #
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# By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ #
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# +#+#+#+#+#+ +#+ #
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# +#+#+#+#+#+ +#+ #
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# Created: 2024/10/04 17:17:07 by tomoron #+# #+# #
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# Created: 2024/10/04 17:17:07 by tomoron #+# #+# #
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# Updated: 2024/10/22 01:34:49 by tomoron ### ########.fr #
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# Updated: 2024/10/22 01:46:59 by tomoron ### ########.fr #
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# #
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# #
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# **************************************************************************** #
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# **************************************************************************** #
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@ -16,6 +16,7 @@ from .Bot import Bot
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from .Player import Player
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from .Player import Player
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from .utils import genString
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from .utils import genString
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from .TournamentGame import TournamentGame
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from .TournamentGame import TournamentGame
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from .GameSettings import GameSettings
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class Tournament:
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class Tournament:
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currentTournaments = {}
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currentTournaments = {}
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@ -67,6 +68,8 @@ class Tournament:
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return(-1)
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return(-1)
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def leave(self, socket):
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def leave(self, socket):
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if(self.started):
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return;
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index = self.playerFromSocket(socket)
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index = self.playerFromSocket(socket)
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if(index == -1):
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if(index == -1):
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return;
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return;
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