GameSettings missing and don't remove player from player list if the tournament is started

This commit is contained in:
2024-10-22 01:49:51 +02:00
parent a40d886485
commit 869c00116b

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@ -6,7 +6,7 @@
# By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ #
# +#+#+#+#+#+ +#+ #
# Created: 2024/10/04 17:17:07 by tomoron #+# #+# #
# Updated: 2024/10/22 01:34:49 by tomoron ### ########.fr #
# Updated: 2024/10/22 01:46:59 by tomoron ### ########.fr #
# #
# **************************************************************************** #
@ -16,6 +16,7 @@ from .Bot import Bot
from .Player import Player
from .utils import genString
from .TournamentGame import TournamentGame
from .GameSettings import GameSettings
class Tournament:
currentTournaments = {}
@ -67,6 +68,8 @@ class Tournament:
return(-1)
def leave(self, socket):
if(self.started):
return;
index = self.playerFromSocket(socket)
if(index == -1):
return;