Game
- remove pub on not chrome web viewer - force opacity 1 when ball pos reset - remove color hue when goal - fix bug when i have no color skin Site - fix style bug on chat tournament - fix style bug on goal selector
This commit is contained in:
@ -6,7 +6,7 @@
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/* By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/09/13 13:59:46 by edbernar #+# #+# */
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/* Updated: 2024/10/13 23:25:15 by edbernar ### ########.fr */
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/* Updated: 2024/11/12 19:19:33 by edbernar ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -134,7 +134,7 @@ class barSelecter
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}
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lastSelected = availableSkins[id];
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if (availableSkins[id].color)
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this.bar.material = new THREE.MeshPhysicalMaterial({color: skin.color});
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this.bar.material = new THREE.MeshPhysicalMaterial({color: availableSkins[id].color});
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else
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{
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if (typeof availableSkins[id].texture !== 'object')
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@ -256,6 +256,7 @@ class goalSelecter
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goal[i].appendChild(this.showObject(availableGoals[i], goal[i].getBoundingClientRect()));
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goal[i].removeEventListener('click', this.boundChangeGoal);
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goal[i].addEventListener('click', this.boundChangeGoal);
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goal[i].style.backgroundColor = `#1a1a1a`;
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}
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popup.removeEventListener('click', this.boundhideGoalSelector);
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popup.addEventListener('click', this.boundhideGoalSelector);
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@ -0,0 +1,23 @@
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/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* 3d.js :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/11/13 11:36:46 by edbernar #+# #+# */
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/* Updated: 2024/11/13 11:43:46 by edbernar ### ########.fr */
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/* */
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/* ************************************************************************** */
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function main3d()
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{
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const div = document.getElementById('left-side');
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div.innerHTML = '<canvas id="canvas-left-side" width="800" height="600"></canvas>';
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const canvas = div.getElementsByTagName('canvas')[0];
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}
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export { main3d };
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@ -6,7 +6,7 @@
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/* By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/08/07 17:40:15 by edbernar #+# #+# */
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/* Updated: 2024/10/08 23:32:11 by edbernar ### ########.fr */
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/* Updated: 2024/11/13 11:40:25 by edbernar ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -14,6 +14,7 @@ import { userMeInfo, waitForLogin } from "/static/javascript/typeResponse/typeLo
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import { createNotification as CN } from "/static/javascript/notification/main.js";
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import { sendRequest } from "/static/javascript/websocket.js";
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import { pageRenderer } from '/static/javascript/main.js'
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import { main3d } from '/static/javascript/login/3d.js'
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class Login
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{
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@ -204,6 +205,7 @@ function showLoginDiv()
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{
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document.body.style.overflow = 'hidden';
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popout.style.display = 'flex';
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main3d();
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}
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}
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@ -6,7 +6,7 @@
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/* By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/07/30 13:50:35 by edbernar #+# #+# */
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/* Updated: 2024/10/02 00:18:51 by edbernar ### ########.fr */
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/* Updated: 2024/11/13 15:11:00 by edbernar ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -16,6 +16,7 @@ import { loadFiles } from '/static/javascript/filesLoader.js';
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let pageRenderer = null;
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const isMobile = /mobile|android|iphone|ipad/.test(navigator.userAgent.toLowerCase())
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const isOnChrome = /chrome/.test(navigator.userAgent.toLowerCase())
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document.addEventListener('DOMContentLoaded', () => {
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loadFiles().then(() => {
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@ -24,4 +25,4 @@ document.addEventListener('DOMContentLoaded', () => {
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});
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});
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export { pageRenderer, isMobile };
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export { pageRenderer, isMobile, isOnChrome };
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@ -3,10 +3,10 @@
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/* ::: :::::::: */
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/* Map.js :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: hubourge <hubourge@student.42.fr> +#+ +:+ +#+ */
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/* By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/08/28 12:23:48 by edbernar #+# #+# */
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/* Updated: 2024/11/11 18:02:49 by hubourge ### ########.fr */
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/* Updated: 2024/11/13 14:54:17 by edbernar ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -6,7 +6,7 @@
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/* By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/08/20 17:02:47 by edbernar #+# #+# */
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/* Updated: 2024/10/15 21:10:18 by edbernar ### ########.fr */
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/* Updated: 2024/11/13 15:33:26 by edbernar ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -67,6 +67,7 @@ class Ball
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resetPosBall()
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{
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this.setPosition(this.centerPos.x, this.object.geometry.parameters.radius * 2, this.centerPos.z);
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this.object.material.opacity = 1;
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}
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resetScaleBall()
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@ -6,7 +6,7 @@
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/* By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/08/18 00:30:31 by edbernar #+# #+# */
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/* Updated: 2024/10/22 16:24:58 by edbernar ### ########.fr */
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/* Updated: 2024/11/13 15:23:47 by edbernar ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -16,7 +16,7 @@ import { scene, renderer, isInVrMode, ball } from '/static/javascript/multiOnlin
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import { lastSelectedGoal, availableGoals } from '/static/javascript/lobbyPage/3d.js';
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import * as THREE from '/static/javascript/three/build/three.module.js'
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import { layoutSelected } from '/static/javascript/lobbyPage/main.js'
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import { isMobile } from '/static/javascript/main.js'
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import { isMobile, isOnChrome } from '/static/javascript/main.js'
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/*
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Explication du code :
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@ -152,7 +152,7 @@ class Player
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this.mapVar.putVideoOnCanvas(3, 'goal');
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setTimeout(() => {
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this.mapVar.putVideoOnCanvas(0, null);
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if (!isMobile)
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if (!isMobile && isOnChrome)
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this.mapVar.putVideoOnCanvas(2, 3);
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}, 4000);
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@ -176,8 +176,6 @@ class Player
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const tmpCamera = new THREE.PerspectiveCamera(70, window.innerWidth / window.innerHeight, 0.1, 10000);
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const tmp = this.camera;
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let interval = null;
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const startColor = this.object.material.color.clone();
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let hue = 0;
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document.getElementsByTagName('canvas')[canvasIndex].style.animation = null;
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document.getElementsByTagName('canvas')[canvasIndex].style.animation = 'fadeInGames 0.199s';
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@ -196,10 +194,6 @@ class Player
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this.camera = tmpCamera;
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interval = setInterval(() => {
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tmpCamera.lookAt(this.object.position);
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hue += 0.01;
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if (hue > 1)
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hue = 0;
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this.object.material.color.setHSL(hue, 1, 0.5);
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tmpCamera.fov -= 0.05;
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tmpCamera.updateProjectionMatrix();
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}, 10);
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@ -223,7 +217,6 @@ class Player
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ball.setCastShadow(true);
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this.camera = tmp;
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this.object.material.color.copy(startColor);
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isOnPointAnim = false;
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if (!this.cameraFixed)
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{
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@ -248,7 +241,6 @@ class Player
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const tmpCamera = new THREE.PerspectiveCamera(70, window.innerWidth / window.innerHeight, 0.1, 10000);
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const tmp = this.camera;
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let interval = null;
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const startColor = oppponentObject.material.color.clone();
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let hue = 0;
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document.getElementsByTagName('canvas')[canvasIndex].style.animation = null;
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@ -267,10 +259,6 @@ class Player
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this.camera = tmpCamera;
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interval = setInterval(() => {
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tmpCamera.lookAt(oppponentObject.position);
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hue += 0.01;
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if (hue > 1)
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hue = 0;
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oppponentObject.material.color.setHSL(hue, 1, 0.5);
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tmpCamera.fov -= 0.05;
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tmpCamera.updateProjectionMatrix();
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}, 10);
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@ -279,7 +267,9 @@ class Player
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}, 1000);
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setTimeout(() => {
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clearInterval(interval);
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if (interval)
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clearInterval(interval);
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interval = null;
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document.getElementsByTagName('canvas')[canvasIndex].style.animation = null;
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document.getElementsByTagName('canvas')[canvasIndex].style.animation = 'fadeInGames 0.99s';
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document.getElementsByTagName('canvas')[canvasIndex].style.filter = 'brightness(0)';
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@ -289,7 +279,6 @@ class Player
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ball.setCastShadow(true);
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this.camera = tmp;
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oppponentObject.material.color.copy(startColor);
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isOnPointAnim = false;
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if (!this.cameraFixed)
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{
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@ -6,7 +6,7 @@
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/* By: edbernar <edbernar@student.42angouleme. +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/08/18 00:53:53 by edbernar #+# #+# */
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/* Updated: 2024/10/16 00:55:59 by edbernar ### ########.fr */
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/* Updated: 2024/11/13 15:22:43 by edbernar ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -16,7 +16,7 @@ import { VRButton } from "/static/javascript/three/examples/jsm/webxr/VRButton.j
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import { Opponent } from '/static/javascript/multiOnlineGame/Opponent.js'
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import * as THREE from '/static/javascript/three/build/three.module.js'
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import { Player } from '/static/javascript/multiOnlineGame/Player.js'
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import { pageRenderer, isMobile } from '/static/javascript/main.js'
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import { pageRenderer, isMobile, isOnChrome } from '/static/javascript/main.js'
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import { Ball } from '/static/javascript/multiOnlineGame/Ball.js'
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import { Map } from '/static/javascript/multiOnlineGame/Map.js'
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import { sendRequest } from "/static/javascript/websocket.js";
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@ -87,7 +87,6 @@ class MultiOnlineGamePage
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{
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static create(skin)
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{
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console.log('skin', skin);
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if (!skin)
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{
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skin = {player: 4, opponent: 0};
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@ -129,7 +128,6 @@ class MultiOnlineGamePage
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map.ballObject = ball.object;
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if (isMobile)
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player.mobileMode();
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//////////////////////////
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controls = new OrbitControls(cameraTmp, renderer.domElement)
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cameraTmp.position.set(5, 3, 5);
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@ -155,7 +153,7 @@ class MultiOnlineGamePage
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renderer.setAnimationLoop(loop)
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sendRequest('game', {action: 1});
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if (!isMobile)
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if (!isMobile && isOnChrome)
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map.putVideoOnCanvas(2, 3);
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let lastPosition = player.object.position.x;
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let lastUp = player.isUp;
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@ -212,7 +210,7 @@ class MultiOnlineGamePage
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scene.children.forEach(child => {
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if (child.geometry)
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child.geometry.dispose();
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if (child.material)
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if (child.material && child.material.dispose)
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child.material.dispose();
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if (child.texture)
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child.texture.dispose();
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@ -62,7 +62,7 @@ body {
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align-items: center;
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}
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.main{
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.main {
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padding-block: 45px;
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display: flex;
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flex-direction: row;
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@ -607,6 +607,10 @@ input:checked + .slider:before {
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border-radius: 50%;
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}
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#canvas-left-side{
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background-color: #21f356;
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}
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@media (max-aspect-ratio: 1/1){
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.main {
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flex-direction: column;
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@ -223,6 +223,10 @@
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overflow-x: none;
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}
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#tournamentPage .chat-tournament .chat p {
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word-break: break-all;
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}
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#tournamentPage #chat-title {
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color: white;
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font-size: 20px;
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