Files
RT_GPU/includes/Window.hpp
2024-10-15 14:11:49 +02:00

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1.7 KiB
C++

/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* Window.hpp :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: ycontre <ycontre@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/10/13 16:15:41 by TheRed #+# #+# */
/* Updated: 2024/10/13 20:48:46 by ycontre ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef RT_WINDOW__HPP
# define RT_WINDOW__HPP
# include "RT.hpp"
class Window
{
public:
Window(int width, int height, const char *title, int sleep);
Window(Window const &src);
~Window(void);
Window &operator=(Window const &rhs);
GLFWwindow *getWindow(void) const;
RT::Vec2i getMousePos(void) const;
float getFps(void) const;
void display();
void pollEvents();
bool shouldClose();
static void keyCallback(GLFWwindow *window, int key, int scancode, int action, int mods);
static void mouseMoveCallback(GLFWwindow *window, double xpos, double ypos);
static void mouseButtonCallback(GLFWwindow *window, int button, int action, int mods);
private:
GLFWwindow *_window;
RT::Vec2i _mousePos;
RT::Vec2i _prevMousePos;
RT::Vec2i _mouseDelta;
float _fps;
};
#endif