mirror of
https://github.com/TheRedShip/RT_GPU.git
synced 2025-09-27 18:48:36 +02:00
171 lines
4.5 KiB
C++
171 lines
4.5 KiB
C++
/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* BVH.cpp :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: ycontre <ycontre@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2025/01/16 21:48:48 by TheRed #+# #+# */
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/* Updated: 2025/01/17 19:25:08 by ycontre ### ########.fr */
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/* */
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/* ************************************************************************** */
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#include "BVH.hpp"
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BVH::BVH(std::vector<GPUTriangle> &primitives, int first_primitive, int primitive_count) : _aabb(AABB(glm::vec3(1e30f), glm::vec3(-1e30f)))
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{
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_left = nullptr;
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_right = nullptr;
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_is_leaf = true;
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_first_primitive = first_primitive;
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_primitive_count = primitive_count;
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updateBounds(primitives);
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subdivide(primitives);
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}
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void BVH::updateBounds(std::vector<GPUTriangle> &primitives)
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{
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for (int i = 0; i < _primitive_count; i++)
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{
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GPUTriangle leaf_triangle = primitives[_first_primitive + i];
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// if (leaf_triangle.type != (int)Object::Type::TRIANGLE)
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// continue ;
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_aabb.min = glm::min(_aabb.min, leaf_triangle.position);
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_aabb.min = glm::min(_aabb.min, leaf_triangle.vertex1);
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_aabb.min = glm::min(_aabb.min, leaf_triangle.vertex2);
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_aabb.max = glm::max(_aabb.max, leaf_triangle.position);
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_aabb.max = glm::max(_aabb.max, leaf_triangle.vertex1);
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_aabb.max = glm::max(_aabb.max, leaf_triangle.vertex2);
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}
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}
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void BVH::subdivide(std::vector<GPUTriangle> &primitives)
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{
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if (_primitive_count <= 4)
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return ;
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glm::vec3 extent = _aabb.max - _aabb.min;
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int axis = 0;
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if (extent.y > extent.x) axis = 1;
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if (extent.z > extent[axis]) axis = 2;
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float split_pos = _aabb.min[axis] + extent[axis] * 0.5f;
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int i = _first_primitive;
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int j = _first_primitive + _primitive_count - 1;
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while (i <= j)
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{
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glm::vec3 centroid = primitives[i].position + primitives[i].vertex1 + primitives[i].vertex2;
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centroid /= 3.0f;
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if (centroid[axis] < split_pos)
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i++;
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else
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{
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std::swap(primitives[i], primitives[j]);
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j--;
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}
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}
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int left_count = i - _first_primitive;
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if (left_count == 0 || left_count == _primitive_count)
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return ;
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_is_leaf = false;
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_left = new BVH(primitives, _first_primitive, left_count);
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_right = new BVH(primitives, i , _primitive_count - left_count);
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_primitive_count = 0;
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}
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void BVH::showAABB(Scene *scene)
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{
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if (!_is_leaf)
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{
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scene->addObject(new Sphere(_aabb.min, 0.5f, 6));
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scene->addObject(new Sphere(_aabb.max, 0.5f, 6));
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scene->addObject(new Sphere(glm::vec3(_aabb.min.x, _aabb.min.y, _aabb.max.z), 0.5f, 6));
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scene->addObject(new Sphere(glm::vec3(_aabb.min.x, _aabb.max.y, _aabb.min.z), 0.5f, 6));
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scene->addObject(new Sphere(glm::vec3(_aabb.max.x, _aabb.min.y, _aabb.min.z), 0.5f, 6));
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scene->addObject(new Sphere(glm::vec3(_aabb.min.x, _aabb.max.y, _aabb.max.z), 0.5f, 6));
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scene->addObject(new Sphere(glm::vec3(_aabb.max.x, _aabb.min.y, _aabb.max.z), 0.5f, 6));
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scene->addObject(new Sphere(glm::vec3(_aabb.max.x, _aabb.max.y, _aabb.min.z), 0.5f, 6));
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}
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else
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{
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// _left->showAABB(scene);
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// _right->showAABB(scene);
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}
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}
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const AABB &BVH::getAABB() const
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{
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return (_aabb);
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}
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GPUBvh BVH::toGPUBvh()
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{
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GPUBvh bvh;
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bvh.is_leaf = _is_leaf;
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bvh.first_primitive = _first_primitive;
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bvh.primitive_count = _primitive_count;
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bvh.max = _aabb.max;
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bvh.min = _aabb.min;
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return (bvh);
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}
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void BVH::flatten(std::vector<GPUBvh> &bvhs, int ¤tIndex)
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{
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GPUBvh self_bvh = toGPUBvh();
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int self_index = currentIndex++;
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self_bvh.left_index = -1;
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self_bvh.right_index = -1;
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if (!_is_leaf)
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{
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self_bvh.left_index = currentIndex;
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_left->flatten(bvhs, currentIndex);
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self_bvh.right_index = currentIndex;
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_right->flatten(bvhs, currentIndex);
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}
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bvhs[self_index] = self_bvh;
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}
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int BVH::size()
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{
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int count = 0;
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if (_is_leaf)
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return (0);
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count += 1 + _left->size();
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count += 1 + _right->size();
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return (count);
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}
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std::vector<GPUBvh> BVH::getGPUBvhs()
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{
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std::vector<GPUBvh> bvhs(size() + 1);
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int currentIndex = 0;
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flatten(bvhs, currentIndex);
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std::cout << "BVH Done: " << bvhs.size() << std::endl;
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return (bvhs);
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} |