mirror of
https://github.com/TheRedShip/RT_GPU.git
synced 2025-09-27 18:48:36 +02:00
43 lines
1.4 KiB
C++
43 lines
1.4 KiB
C++
/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* RT.cpp :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: ycontre <ycontre@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/09/27 14:51:49 by TheRed #+# #+# */
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/* Updated: 2024/10/14 19:54:42 by ycontre ### ########.fr */
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/* */
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/* ************************************************************************** */
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#include "RT.hpp"
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int main(void)
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{
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Window window;
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Shader shader("shaders/vertex.glsl", "shaders/frag.glsl");
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shader.attach();
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RT::Vec2f vertices[6] = {
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{ -1.0f, -1.0f }, { 1.0f, -1.0f }, { -1.0f, 1.0f },
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{ 1.0f, -1.0f }, { 1.0f, 1.0f }, { -1.0f, 1.0f }
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};
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shader.setupVertexBuffer(vertices, sizeof(vertices));
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while (!window.shouldClose())
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{
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glClear(GL_COLOR_BUFFER_BIT);
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shader.setVec2f("u_resolution", RT::Vec2f(WIDTH, HEIGHT));
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glUseProgram(shader.getProgram());
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shader.drawTriangles();
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window.display();
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window.pollEvents();
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}
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return (0);
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} |