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mirror of https://github.com/TheRedShip/RT_GPU.git synced 2025-09-27 18:48:36 +02:00
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138 Commits 3 Branches 0 Tags
409a4f6def82a1e88b05d86e78ee7d3675ea3e43
Commit Graph

12 Commits

Author SHA1 Message Date
tomoron
46ef719f29 add relative path for materials in obj files and for OBJ elements in scenes 2025-01-21 16:15:07 +01:00
TheRedShip
da49d10ec5 + | Handling transformation objects 2025-01-21 00:02:12 +01:00
TheRedShip
226573aaba + | Offset bvh in the parsing 2025-01-20 16:27:02 +01:00
TheRedShip
0f32453088 + | O3 faster bvh build and display informations 2025-01-20 10:11:54 +01:00
TheRedShip
84b0f22127 + | Multiple obj using multiple BVH 2025-01-19 22:40:02 +01:00
RedShip
388ad5fc7d + | Opti bvh on compute.glsl 2025-01-18 21:12:11 +01:00
tomoron
d62b5a5de0 add parsing of faces with "/" in obj files 2025-01-18 19:11:11 +01:00
TheRedShip
5d3de6158b + | Dragon and bvh 2025-01-18 12:30:35 +01:00
tomoron
bb673d4af1 cleanup ObjParser 2025-01-17 19:33:55 +01:00
tomoron
5ad7d8879d add polygon parsing capability to obj faces 2025-01-17 15:08:07 +01:00
TheRedShip
6f80a66550 + | Starting bvh 2025-01-16 23:50:09 +01:00
tomoron
67eca73d47 change obj parsing to its own object and start polygon triangulation 2025-01-16 22:10:09 +01:00
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