Commit Graph

25 Commits

Author SHA1 Message Date
19a98363a8 clusterizer show server information in imgui. server can dispatch waiting jobs and some fixes 2025-03-18 16:57:10 +01:00
ac47d587e6 ~ | Fixing fog lighting acne and denoising not clearing 2025-03-18 16:48:22 +01:00
0aaf4d0492 ~ | Better fps handling 2025-03-18 16:46:41 +01:00
47c0c38662 + | New output texture slider 2025-03-18 16:45:36 +01:00
0103c22882 map change works now 2025-03-17 18:10:05 +01:00
29f00cf9b2 server now sends jobs to client and client can send result image to server 2025-02-25 01:53:08 +01:00
31358ff2c9 clusterizer show server information in imgui. server can dispatch waiting jobs and some fixes 2025-02-22 23:48:21 +01:00
99965ae243 denoise only on last image when rendering 2025-02-15 23:51:18 +01:00
a704a1fd76 + | Renderer working 2025-02-14 18:11:33 +01:00
4ddacdaadd + | Define system + denoising back 2025-02-13 23:18:04 +01:00
d3dbf8f959 + | Portal viewing angle teleportation 2025-02-06 00:16:25 +01:00
9ab0212d03 renderer can now load a path 2025-02-04 19:06:41 +01:00
25187d60ce fix conditional jump problems, add functions to use ffmpeg for the render and add ffmpeg to compile the project 2025-01-25 03:27:55 +01:00
7b1be7c2d9 rendrerer : add a test split button to see if a part of path is good 2025-01-23 19:47:41 +01:00
4b8e9bd5f0 add renderer window to make a path with timestamps 2025-01-23 13:06:22 +01:00
fec85708b6 ~ | ImGui camera modification 2025-01-12 17:51:26 +01:00
3f7eb5e05a merge dynamic_pixelisation with main 2025-01-11 16:17:11 +01:00
8691f1b8ac + | Basic imgui window 2025-01-11 16:05:28 +01:00
e0b057a189 pixelisation try to stay between 60 and 90 fps 2025-01-11 16:03:08 +01:00
e46f41a4b4 + | Pixelisation when moving 2025-01-10 23:44:17 +01:00
5d92a82b66 + | Optimization + reflection 2025-01-02 16:33:21 +01:00
dfc37301e4 + | Trying noise but poorly for now 2024-12-27 12:05:22 +01:00
ebb8ca36bd ~ | Better camera system 2024-12-27 11:32:35 +01:00
8941169f4a + Parsing object system 2024-12-26 23:06:49 +01:00
e931b496ee + | Going to start object systems 2024-12-23 19:47:34 +01:00