+ | Fixing texture limit on old gpu

This commit is contained in:
TheRedShip
2025-02-17 11:50:53 +01:00
parent 6fd4f70bf0
commit fa967b1de7
5 changed files with 16 additions and 6 deletions

View File

@ -262,7 +262,7 @@ void Window::imGuiRender(ShaderProgram &raytracing_program)
{
if (ImGui::Checkbox("Enable##0", (bool *)(&_scene->getVolume().enabled)))
{
raytracing_program.set_define("FOG", std::to_string(_scene->getVolume().enabled));
raytracing_program.setDefine("FOG", std::to_string(_scene->getVolume().enabled));
raytracing_program.reloadShaders();
has_changed = true;
}
@ -300,7 +300,7 @@ void Window::imGuiRender(ShaderProgram &raytracing_program)
{
if (ImGui::Checkbox("Enable##2", (bool *)(&_scene->getDebug().enabled)))
{
raytracing_program.set_define("DEBUG", std::to_string(_scene->getDebug().enabled));
raytracing_program.setDefine("DEBUG", std::to_string(_scene->getDebug().enabled));
raytracing_program.reloadShaders();
has_changed = true;
}