+ | Better code

This commit is contained in:
TheRedShip
2025-01-03 00:22:58 +01:00
parent 1c619b76d1
commit f973d77654
10 changed files with 3090 additions and 10 deletions

View File

@ -94,7 +94,7 @@ vec3 pathtrace(Ray ray, vec2 uv)
float closest_t = 1e30;
for (int i = 0; i < 3; i++)
for (int i = 0; i < 4; i++)
{
hitInfo hit = traceRay(ray);
if (hit.obj_index == -1)
@ -134,7 +134,7 @@ void main()
Ray ray = Ray(u_cameraPosition, ray_direction);
vec3 color = pathtrace(ray, uv);
// color = vec3(sqrt(color.x), sqrt(color.y), sqrt(color.z));
color = vec3(sqrt(color.x), sqrt(color.y), sqrt(color.z));
float blend = 1.0 / float(u_frameCount + 1);
vec4 accum = imageLoad(accumulation_image, pixel_coords);