~ | BVH Opti working

This commit is contained in:
RedShip
2025-01-18 19:21:29 +01:00
parent 4863a5ef77
commit f1e9a75599
6 changed files with 55 additions and 62 deletions

View File

@ -6,7 +6,7 @@
/* By: ycontre <ycontre@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/10/13 20:21:13 by ycontre #+# #+# */
/* Updated: 2025/01/17 19:05:41 by ycontre ### ########.fr */
/* Updated: 2025/01/18 19:08:58 by ycontre ### ########.fr */
/* */
/* ************************************************************************** */
@ -67,7 +67,7 @@ Shader::Shader(std::string vertexPath, std::string fragmentPath, std::string com
const char *fragmentCode = loadFileWithIncludes(fragmentPath);
const char *computeCode = loadFileWithIncludes(computePath);
printWithLineNumbers(computeCode);
// printWithLineNumbers(computeCode);
_vertex = glCreateShader(GL_VERTEX_SHADER);