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+ | Going to start object systems
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includes/RT/Object.hpp
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30
includes/RT/Object.hpp
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/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* Object.hpp :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: ycontre <ycontre@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/12/23 18:44:18 by ycontre #+# #+# */
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/* Updated: 2024/12/23 19:12:39 by ycontre ### ########.fr */
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/* */
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/* ************************************************************************** */
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#ifndef RT_OBJECT__HPP
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# define RT_OBJECT__HPP
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class Object
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{
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public:
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glm::vec3 position;
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glm::vec3 color;
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Object(const glm::vec3& pos, const glm::vec3& col) : position(pos), color(col) {}
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virtual ~Object() = default;
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// virtual bool hit(const glm::vec3& rayOrigin, const glm::vec3& rayDir, float& t, glm::vec3& hitNormal) const = 0;
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};
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#endif
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