~ | Even more optimizing

This commit is contained in:
TheRedShip
2025-01-19 15:30:27 +01:00
parent 8f70e282b3
commit d0d67b8bd7
8 changed files with 2862 additions and 2377 deletions

View File

@ -207,7 +207,7 @@ Ray initRay(vec2 uv)
vec3 view_space_ray = normalize(vec3(uv.x, uv.y, -focal_length));
vec3 ray_direction = normalize((inverse(camera.view_matrix) * vec4(view_space_ray, 0.0)).xyz);
return (Ray(origin, ray_direction));
return (Ray(origin, ray_direction, (1.0 / ray_direction)));
}
vec3 debugColor(vec2 uv)