mirror of
https://github.com/TheRedShip/RT_GPU.git
synced 2025-09-27 18:48:36 +02:00
start changing parsing of arguments to add settings and start a render with no input
This commit is contained in:
@ -6,25 +6,41 @@
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/* By: tomoron <tomoron@student.42angouleme.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2025/01/22 16:34:53 by tomoron #+# #+# */
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/* Updated: 2025/01/30 22:22:07 by tomoron ### ########.fr */
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/* Updated: 2025/02/04 00:43:18 by tomoron ### ########.fr */
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/* */
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/* ************************************************************************** */
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#include "RT.hpp"
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Renderer::Renderer(Scene *scene, Window *win)
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{
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init(scene, win);
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_headless = 0;
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}
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Renderer::Renderer(Scene *scene, Window *win, std::string filename)
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{
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init(scene, win);
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_headless = 1;
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loadPath(filename);
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initRender();
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}
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void Renderer::init(Scene *scene, Window *win)
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{
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_scene = scene;
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_win = win;
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_min = 0;
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_sec = 0;
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_fps = 30;
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_shouldClose = 0;
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_autoTime = 0;
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_samples = 1;
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_testSamples = 1;
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_curSamples = 0;
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_destPathIndex = 0;
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_frameCount = 0;
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_renderSettings = 0;
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_outputFilename = "output.avi";
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memcpy(_filenameBuffer, _outputFilename.c_str(), _outputFilename.length());
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_filenameBuffer[_outputFilename.length()] = 0;
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@ -33,7 +49,87 @@ Renderer::Renderer(Scene *scene, Window *win)
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_yuv_frame = 0;
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_format = 0;
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_codec_context = 0;
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updateAvailableCodecs();
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_ignoreUnavailableCodec = 0;
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updateAvailableCodecs(_ignoreUnavailableCodec, (AVCodecID)0);
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}
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void Renderer::rawRead(std::ifstream &file, void *buf, size_t len)
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{
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file.read((char *)buf, len);
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if(file.fail())
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throw std::runtime_error("syntax error in path file");
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}
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/* path file format (bytes):
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* - output file name (terminated by a \0)
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* - codec id
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* - samples per image
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* - fps
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* - path nodes (until the end)
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*/
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void Renderer::savePath(void)
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{
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std::ofstream outputFile;
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const AVCodec *codec;
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codec = _codecList[_codecIndex];
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outputFile.open("output.path", std::ios::binary);
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outputFile.write(_outputFilename.c_str(), _outputFilename.length() + 1);
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outputFile.write((char *)&codec->id, sizeof(codec->id));
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outputFile.write((char *)&_samples, sizeof(_samples));
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outputFile.write((char *)&_fps, sizeof(_fps));
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for(std::vector<t_pathPoint>::iterator it = _path.begin(); it != _path.end(); it++)
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outputFile.write((char *)&(*it), sizeof(t_pathPoint));
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outputFile.close();
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}
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void Renderer::loadPath(std::string filename)
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{
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std::ifstream file;
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AVCodecID codecId;
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t_pathPoint pathPoint;
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std::vector<t_pathPoint>::iterator pos;
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char c;
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_outputFilename = "";
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_filenameBuffer[0] = 0;
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file.open(filename);
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c = 1;
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while(c)
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{
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rawRead(file, &c, 1);
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if(c && c < 32 && c > 126)
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throw std::runtime_error("invalid char in filename");
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if(c)
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_outputFilename += c;
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}
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rawRead(file, &codecId, sizeof(codecId));
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updateAvailableCodecs(2, codecId);
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if(_codecList.size() == 0)
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throw std::runtime_error("codec not available");
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rawRead(file, &_samples, sizeof(_samples));
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rawRead(file, &_fps, sizeof(_fps));
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if(_samples < 1 || _fps < 1)
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throw std::runtime_error("invalid value provided in fps or samples");
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while(!file.eof())
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{
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rawRead(file, &pathPoint, sizeof(t_pathPoint));
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if(pathPoint.time < .0f)
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throw std::runtime_error("invalid time provided in path");
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pos = _path.begin();
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while(pos != _path.end() && pos->time <= pathPoint.time)
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pos++;
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_path.insert(pos, pathPoint);
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}
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if(_path.size() < 2)
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throw std::runtime_error("not enough path points provided in the path");
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file.close();
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}
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bool Renderer::shouldClose(void) const
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{
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return(_shouldClose);
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}
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void Renderer::fillGoodCodecList(std::vector<AVCodecID> &lst)
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@ -46,7 +142,12 @@ void Renderer::fillGoodCodecList(std::vector<AVCodecID> &lst)
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lst.push_back(AV_CODEC_ID_V210);
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}
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void Renderer::updateAvailableCodecs(void)
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/* modes :
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* 0 : adds only supported codecs are showed
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* 1 : adds all codecs
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* 2 : adds only codec <id>
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*/
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void Renderer::updateAvailableCodecs(int mode, AVCodecID id)
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{
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const AVCodec *codec;
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AVCodecContext *ctx;
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@ -69,6 +170,11 @@ void Renderer::updateAvailableCodecs(void)
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codec = avcodec_find_encoder(*it);
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if(!codec)
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continue;
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if (mode == 1 || (mode == 2 && codec->id == id))
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{
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_codecList.push_back(codec);
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continue;
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}
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ctx = avcodec_alloc_context3(codec);
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if(ctx)
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{
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@ -226,6 +332,8 @@ void Renderer::endRender(void)
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_rgb_frame = 0;
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_yuv_frame = 0;
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_codec_context = 0;
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if(_headless)
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_shouldClose = 1;
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}
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void Renderer::addPoint(float time)
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@ -442,15 +550,9 @@ void Renderer::imguiPathCreation(void)
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prevSpeed = 0;
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ImGui::SliderInt("test spi", &_testSamples, 1, 10);
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ImGui::SliderInt("render spi", &_samples, 1, 1000);
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ImGui::SliderInt("render fps", &_fps, 30, 120);
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ImGui::Combo("codec", &_codecIndex, _codecListStr.data(), _codecListStr.size());
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if(ImGui::InputText("file name", _filenameBuffer, 512))
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{
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_outputFilename = _filenameBuffer;
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updateAvailableCodecs();
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}
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if(ImGui::Button("render settings"))
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_renderSettings = 1;
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if(_path.size() > 1 && ImGui::Button("try full path"))
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{
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_scene->getCamera()->setPosition(_path[0].pos);
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@ -461,8 +563,6 @@ void Renderer::imguiPathCreation(void)
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_destPathIndex = _path.size() - 1;
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_testMode = 1;
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}
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if(_path.size() > 1 && _codecList.size() && ImGui::Button("start render"))
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initRender();
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ImGui::Separator();
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@ -485,6 +585,7 @@ void Renderer::imguiPathCreation(void)
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if(ImGui::Button("add step"))
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addPoint(time);
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ImGui::Separator();
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for(unsigned long i = 0; i < _path.size(); i++)
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@ -529,7 +630,7 @@ void Renderer::imguiPathCreation(void)
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}
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}
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std::string Renderer::floatToTime(float timef)
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std::string Renderer::floatToTime(double timef)
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{
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std::string res;
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uint64_t time;
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@ -537,13 +638,13 @@ std::string Renderer::floatToTime(float timef)
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int firstValue;
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time = timef;
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values[0] = time / 3600 * 24 * 365;
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values[0] = time / (3600 * 24 * 365);
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time = time % (3600 * 24 * 365);
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values[1] = time / 3600 * 24 * 30;
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values[1] = time / (3600 * 24 * 30);
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time = time % (3600 * 24 * 30);
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values[2] = time / 3600 * 24 * 7;
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values[2] = time / (3600 * 24 * 7);
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time = time % (3600 * 24 * 7);
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values[3] = time / 3600 * 24;
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values[3] = time / (3600 * 24);
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time = time % (3600 * 24);
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values[4] = time / 3600;
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time = time % 3600;
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@ -619,6 +720,28 @@ void Renderer::imguiRenderInfo(void)
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}
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}
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void Renderer::imguiRenderSettings(void)
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{
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ImGui::SliderInt("render spi", &_samples, 1, 1000);
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ImGui::SliderInt("render fps", &_fps, 30, 120);
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ImGui::Combo("codec", &_codecIndex, _codecListStr.data(), _codecListStr.size());
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if(ImGui::InputText("file name", _filenameBuffer, 512))
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{
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_outputFilename = _filenameBuffer;
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updateAvailableCodecs(_ignoreUnavailableCodec, (AVCodecID)0);
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}
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if(_path.size() > 1 && _codecList.size())
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{
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if(ImGui::Button("start render"))
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initRender();
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ImGui::SameLine();
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if(ImGui::Button("save path"))
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savePath();
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}
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if(ImGui::Button("go back"))
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_renderSettings = 0;
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}
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void Renderer::renderImgui(void)
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{
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// ImGui::Begin("Renderer");
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@ -626,6 +749,8 @@ void Renderer::renderImgui(void)
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{
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if(rendering())
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imguiRenderInfo();
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else if(_renderSettings)
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imguiRenderSettings();
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else
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imguiPathCreation();
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}
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