mirror of
https://github.com/TheRedShip/RT_GPU.git
synced 2025-09-27 18:48:36 +02:00
+ | Bvh and portals
This commit is contained in:
@ -19,6 +19,6 @@ Pos=1642,668
|
|||||||
Size=260,143
|
Size=260,143
|
||||||
|
|
||||||
[Window][Debug BVH]
|
[Window][Debug BVH]
|
||||||
Pos=60,60
|
Pos=1639,663
|
||||||
Size=159,127
|
Size=274,205
|
||||||
|
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
CAM 1.93858 0.961594 -0.0117614 -25 180 0.05 2.1639994842342176 29.263 5
|
CAM 1.82501 0.45 -0.0162945 -10 180.6 0.02 2.164 30 5
|
||||||
|
|
||||||
|
|
||||||
MAT 255 255 255 0.0 1. 0.5 // white 0
|
MAT 255 255 255 0.0 1. 0.3 // white 0
|
||||||
|
|
||||||
MAT 255 10 10 0.0 0.0 0.0 // red 1
|
MAT 255 10 10 0.0 0.0 0.0 // red 1
|
||||||
MAT 30 30 30 0.0 0.0 0.0 // gray 2
|
MAT 30 30 30 0.0 0.0 0.0 // gray 2
|
||||||
@ -23,7 +23,8 @@ pl 0 -2 0 0 1 0 2 // floor
|
|||||||
|
|
||||||
|
|
||||||
qu -1 1.999 -1 2 0 0 0 0 2 6
|
qu -1 1.999 -1 2 0 0 0 0 2 6
|
||||||
# sp 1 1 0 0.1 6
|
|
||||||
|
|
||||||
OBJ obj/Dragon_80K.obj
|
OBJ obj/Dragon_80K.obj
|
||||||
|
|
||||||
|
po -1.99 -0.5 -0.5 0 1 0 0 0 1 1 4
|
||||||
|
po -0.5 -0.5 -1.99 0 1 0 1 0 0 0 4
|
||||||
|
@ -31,8 +31,8 @@ hitInfo traceScene(Ray ray)
|
|||||||
{
|
{
|
||||||
hitInfo hit;
|
hitInfo hit;
|
||||||
|
|
||||||
for (int p = 0; p < 25; p++) //portals
|
// for (int p = 0; p < 25; p++) //portals
|
||||||
{
|
// {
|
||||||
hit.t = 1e30;
|
hit.t = 1e30;
|
||||||
hit.obj_index = -1;
|
hit.obj_index = -1;
|
||||||
|
|
||||||
@ -51,16 +51,17 @@ hitInfo traceScene(Ray ray)
|
|||||||
hit.normal = temp_hit.normal;
|
hit.normal = temp_hit.normal;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (hit.obj_index == -1 || objects[hit.obj_index].type != 5)
|
// if (hit.obj_index == -1 || objects[hit.obj_index].type != 5)
|
||||||
break ;
|
// break ;
|
||||||
ray = portalRay(ray, hit);
|
// ray = portalRay(ray, hit);
|
||||||
}
|
// }
|
||||||
|
|
||||||
return (hit);
|
return (hit);
|
||||||
}
|
}
|
||||||
|
|
||||||
hitInfo traceBVH(Ray ray)
|
hitInfo traceBVH(Ray ray)
|
||||||
{
|
{
|
||||||
|
hitInfo temp_hit;
|
||||||
hitInfo hit;
|
hitInfo hit;
|
||||||
|
|
||||||
hit.t = 1e30;
|
hit.t = 1e30;
|
||||||
@ -76,14 +77,12 @@ hitInfo traceBVH(Ray ray)
|
|||||||
|
|
||||||
GPUBvh node = bvh[current_index];
|
GPUBvh node = bvh[current_index];
|
||||||
|
|
||||||
hitInfo temp_hit;
|
|
||||||
if (node.is_leaf != 0)
|
if (node.is_leaf != 0)
|
||||||
{
|
{
|
||||||
for (int i = 0; i < node.primitive_count; i++)
|
for (int i = 0; i < node.primitive_count; i++)
|
||||||
{
|
{
|
||||||
GPUTriangle obj = triangles[node.first_primitive + i];
|
GPUTriangle obj = triangles[node.first_primitive + i];
|
||||||
|
|
||||||
hitInfo temp_hit;
|
|
||||||
if (intersectTriangle(ray, obj, temp_hit) && temp_hit.t < hit.t)
|
if (intersectTriangle(ray, obj, temp_hit) && temp_hit.t < hit.t)
|
||||||
{
|
{
|
||||||
hit.t = temp_hit.t;
|
hit.t = temp_hit.t;
|
||||||
@ -127,10 +126,20 @@ hitInfo traceBVH(Ray ray)
|
|||||||
|
|
||||||
hitInfo traceRay(Ray ray)
|
hitInfo traceRay(Ray ray)
|
||||||
{
|
{
|
||||||
hitInfo hitBVH = traceBVH(ray);
|
hitInfo hitBVH;
|
||||||
hitInfo hitScene = traceScene(ray);
|
hitInfo hitScene;
|
||||||
|
hitInfo hit;
|
||||||
|
|
||||||
if (hitBVH.t < hitScene.t)
|
for (int i = 0; i < 10; i++) // portal ray
|
||||||
return (hitBVH);
|
{
|
||||||
return (hitScene);
|
hitBVH = traceBVH(ray);
|
||||||
|
hitScene = traceScene(ray);
|
||||||
|
|
||||||
|
hit = hitBVH.t < hitScene.t ? hitBVH : hitScene;
|
||||||
|
if (hit.obj_index == -1 || objects[hit.obj_index].type != 5)
|
||||||
|
break ;
|
||||||
|
ray = portalRay(ray, hit);
|
||||||
|
}
|
||||||
|
|
||||||
|
return (hit);
|
||||||
}
|
}
|
Reference in New Issue
Block a user