~ | Variable refactoring

This commit is contained in:
TheRedShip
2025-01-05 14:50:29 +01:00
parent 846efdd5c6
commit b9b7084a4f
6 changed files with 36 additions and 17 deletions

View File

@ -16,14 +16,14 @@ Camera::Camera(glm::vec3 start_pos, glm::vec3 start_up, float start_yaw, float s
: _position(start_pos), _forward(glm::vec3(0.0f, 0.0f, -1.0f)), _up(start_up), _pitch(start_pitch), _yaw(start_yaw),
_velocity(0.0f), _acceleration(0.0f)
{
update_camera_vectors();
updateCameraVectors();
}
Camera::~Camera(void)
{
}
void Camera::update_camera_vectors()
void Camera::updateCameraVectors()
{
glm::vec3 frontTemp;
@ -54,7 +54,7 @@ void Camera::update(float delta_time)
}
void Camera::process_mouse(float xoffset, float yoffset, bool constraint_pitch = true)
void Camera::processMouse(float xoffset, float yoffset, bool constraint_pitch = true)
{
_yaw += xoffset * _sensitivity;
_pitch += yoffset * _sensitivity;
@ -65,10 +65,10 @@ void Camera::process_mouse(float xoffset, float yoffset, bool constraint_pitch
if (_pitch < -89.0f) _pitch = -89.0f;
}
update_camera_vectors();
updateCameraVectors();
}
void Camera::process_keyboard(bool forward, bool backward, bool left, bool right, bool up, bool down)
void Camera::processKeyboard(bool forward, bool backward, bool left, bool right, bool up, bool down)
{
glm::vec3 acceleration(0.0f);
@ -85,12 +85,17 @@ void Camera::process_keyboard(bool forward, bool backward, bool left, bool righ
_acceleration = acceleration;
}
glm::mat4 Camera::get_view_matrix()
glm::mat4 Camera::getViewMatrix()
{
return (glm::lookAt(_position, _position + _forward, _up));
}
glm::vec3 Camera::get_position()
glm::vec3 Camera::getPosition()
{
return (_position);
}
void Camera::setPosition(glm::vec3 position)
{
_position = position;
}