* | Push for render sponza on server

This commit is contained in:
TheRedShip
2025-02-18 00:34:13 +01:00
parent 62852a51dc
commit b3bc2cc659
53 changed files with 222071 additions and 821720 deletions

View File

@ -554,7 +554,8 @@ void Renderer::makeMovement(float timeFromStart, float curSplitTimeReset)
pathTime = (to.time - from.time) * 60;
normalTime = 1 - ((pathTime - timeFromStart) / pathTime);
pos = hermiteInterpolate((glm::vec3 [4]){prev.pos, from.pos, to.pos, next.pos}, normalTime);
glm::vec3 points[4] = {prev.pos, from.pos, to.pos, next.pos};
pos = hermiteInterpolate(points, normalTime);
smallDistPrev = glm::distance((to.dir - from.dir) / glm::vec2(pathTime), (from.dir - prev.dir) / glm::vec2((from.time - prev.time) * 60)) < 40;
smallDistNext = glm::distance((to.dir - from.dir) / glm::vec2(pathTime), (next.dir - to.dir) / glm::vec2((next.time - to.time) * 60)) < 40;