This commit is contained in:
TheRedShip
2025-01-23 16:17:02 +01:00
parent baf8d9cbd3
commit a7ff4e48e5
4 changed files with 9 additions and 25 deletions

View File

@ -1,4 +1,4 @@
CAM 1.82501 0.45 0 -10 180 0.005 2.164 35 5
CAM 1.99 0.45 0 -10 180 0.005 2.164 35 5
MAT 255 255 255 0.0 1. 0.3 // white 0
@ -24,8 +24,9 @@ pl 0 -2 0 0 1 0 2 // floor
qu -1 1.999 -1 2 0 0 0 0 2 6
OBJ obj/Dragon_80K.obj -0.5 0 0.55 1 0 90 0
OBJ obj/Dragon_80K.obj 0.5 0 -0.55 1 0 -90 0
OBJ obj/Dragon_800K.obj -0.5 0 0.55 5 0 90 0
OBJ obj/Dragon_800K.obj 0.5 0 -0.55 5 0 -90 0
# OBJ obj/Model.obj

View File

@ -1,4 +1,5 @@
CAM -0.75 1.3 -1. -15 50 0.005 2 45 5
# CAM -0.75 1.3 -1. -15 50 0.005 2 45 5
CAM -0.75 30 -1. -15 50 0.005 2 45 5
MAT 255 255 255 0.0 1. 0.3 // white 0

View File

@ -156,24 +156,6 @@ hitInfo traceTopBVH(Ray ray)
hit.t = 1e30;
hit.obj_index = -1;
//this is working
// for (int i = 0; i < u_bvhNum; i++)
// {
// hit_bvh = traverseBVHs(ray, BvhData[i]);
// if (hit_bvh.t < hit.t)
// {
// hit.t = hit_bvh.t;
// hit.last_t = hit_bvh.last_t;
// hit.obj_index = hit_bvh.obj_index;
// hit.mat_index = hit_bvh.mat_index;
// hit.position = hit_bvh.position;
// hit.normal = hit_bvh.normal;
// }
// }
// return (hit);
//
int stack[32];
int stack_ptr = 0;
stack[0] = 0;
@ -244,7 +226,7 @@ hitInfo traceRay(Ray ray)
hitScene = traceScene(ray);
hit = hitBVH.t < hitScene.t ? hitBVH : hitScene;
#if 0
#if 1
if (hit.obj_index == -1 || objects[hit.obj_index].type != 5)
break ;
ray = portalRay(ray, hit);

View File

@ -20,8 +20,8 @@ int main(int argc, char **argv)
return (1);
Window window(&scene, WIDTH, HEIGHT, "RT_GPU", 0);
// Shader shader("shaders/vertex.vert", "shaders/frag.frag", "shaders/compute.glsl");
Shader shader("shaders/vertex.vert", "shaders/frag.frag", "shaders/debug.glsl");
Shader shader("shaders/vertex.vert", "shaders/frag.frag", "shaders/compute.glsl");
// Shader shader("shaders/vertex.vert", "shaders/frag.frag", "shaders/debug.glsl");
GLint max_gpu_size;
glGetIntegerv(GL_MAX_SHADER_STORAGE_BLOCK_SIZE, &max_gpu_size);