+ | Renderer working

This commit is contained in:
TheRedShip
2025-02-14 18:11:33 +01:00
parent 583e15685a
commit a704a1fd76
7 changed files with 57 additions and 40 deletions

View File

@ -38,7 +38,7 @@ class Renderer
public:
Renderer(Scene *scene, Window *win, Arguments &args);
void update(Shader &shader);
void update(GLuint &texture);
void renderImgui(void);
int rendering(void) const;
@ -66,7 +66,7 @@ class Renderer
void initRender();
void fillGoodCodecList(std::vector<AVCodecID> &lst);
void updateAvailableCodecs(int mode, AVCodecID id);
void addImageToRender(Shader &shader);
void addImageToRender(GLuint &texture);
void endRender(void);

View File

@ -48,7 +48,7 @@ class Window
void setFrameCount(int nb);
void rendererUpdate(Shader &shader);
void rendererUpdate(GLuint &texture);
private:
GLFWwindow *_window;
Scene *_scene;