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+ | Shader reloading working
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@ -3,10 +3,10 @@
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/* ::: :::::::: */
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/* Renderer.cpp :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: tomoron <tomoron@student.42angouleme.fr> +#+ +:+ +#+ */
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/* By: ycontre <ycontre@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2025/01/22 16:34:53 by tomoron #+# #+# */
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/* Updated: 2025/02/07 23:24:53 by tomoron ### ########.fr */
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/* Updated: 2025/02/13 19:03:34 by ycontre ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -307,7 +307,8 @@ void Renderer::addImageToRender(Shader &shader)
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long int videoFrameOffset;
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long int outputImageOffset;
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image = shader.getOutputImage();
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(void) shader;
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// image = shader.getOutputImage();
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for (int x = 0; x < WIDTH; x++)
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{
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