renderer can now load a path

This commit is contained in:
2025-02-04 19:06:41 +01:00
parent 2264ed7a8f
commit 9ab0212d03
10 changed files with 84 additions and 41 deletions

View File

@ -6,7 +6,7 @@
/* By: tomoron <tomoron@student.42angouleme.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2025/02/04 01:07:08 by tomoron #+# #+# */
/* Updated: 2025/02/04 03:10:58 by tomoron ### ########.fr */
/* Updated: 2025/02/04 17:04:59 by tomoron ### ########.fr */
/* */
/* ************************************************************************** */
@ -26,10 +26,14 @@ class Arguments
{
public :
Arguments(int argc, char **argv);
bool getHeadless(void) const;
std::string &getSceneName(void);
std::string getRenderPathName(void);
bool error(void) const;
bool getHeadless(void) const;
bool error(void) const;
void show(void);
std::string &getSceneName(void);
std::string *getRenderPath(void);
bool getHeadless(void);
private:
void printUsage();