~ | Better fps handling

This commit is contained in:
RedShip
2025-02-25 19:04:22 +01:00
committed by tomoron
parent 0aaf4d0492
commit 952be35cba

View File

@ -1,32 +0,0 @@
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* sansnom.hpp :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: ycontre <ycontre@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2025/02/19 18:04:15 by ycontre #+# #+# */
/* Updated: 2025/02/19 18:19:47 by ycontre ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef ashf
# define ashf
class RT
{
public:
RT(Arguments &args, Window &window);
~RT();
private:
Window &window;
GLuint VAO;
std::vector<GLuint> &textures;
Scene *scene;
ShaderProgram raytracing_program;
};
#endif