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https://github.com/TheRedShip/RT_GPU.git
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+ | texture
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@ -6,7 +6,7 @@
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/* By: ycontre <ycontre@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/12/23 18:29:41 by ycontre #+# #+# */
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/* Updated: 2025/01/27 18:55:18 by ycontre ### ########.fr */
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/* Updated: 2025/01/28 19:17:39 by ycontre ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -116,6 +116,10 @@ void Scene::addObject(Object *obj)
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gpu_triangle.vertex2 = triangle->getVertex3();
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gpu_triangle.normal = triangle->getNormal();
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gpu_triangle.texture_vertex1 = triangle->getTextureVertex1();
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gpu_triangle.texture_vertex2 = triangle->getTextureVertex1();
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gpu_triangle.texture_vertex3 = triangle->getTextureVertex1();
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_gpu_triangles.push_back(gpu_triangle);
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gpu_obj.vertex1 = triangle->getVertex2();
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@ -185,7 +189,6 @@ void Scene::addBvh(std::vector<Triangle> &triangles, glm::vec3 offset, float sc
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gpu_triangle.texture_vertex2 = triangles[i].getTextureVertex2();
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gpu_triangle.texture_vertex3 = triangles[i].getTextureVertex3();
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_gpu_triangles.push_back(gpu_triangle);
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}
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