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+ | New map portal and checkerboard
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@ -48,6 +48,8 @@ hitInfo traceScene(Ray ray)
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hit.mat_index = obj.mat_index;
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hit.position = temp_hit.position;
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hit.normal = temp_hit.normal;
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hit.u = temp_hit.u;
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hit.v = temp_hit.v;
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}
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}
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